Hotfix 10.2.2
Author: Voidus,
published 3 years ago,
[h1]Hello everyone![/h1]
We've just released the 10.2.2 hotfix! With it comes a multitude of changes and fixes.
[u][b][h2]Updates[/h2][/b][/u]
[u][h3]Gameplay[/h3][/u]
[list]
[*] SCP-096 will now deal 750 damage to doors when charging (increased from 250). This addresses an oversight where they couldn't charge through the doors in SCP-106's containment chamber.
[*] SCP-106's portals now teleport with elevators. This helps to fix a longstanding bug where 106 could end up in the out-of-bounds side of an elevator.
[*] Optimised SCP-096 Scripts.
[/list]
[u][h3]Backend[/h3][/u]
[list]
[*] Optimised authentication - it now takes about only half of the time.
[*] Updated LocalAdmin to version 2.3.8.
[*] Updated and improved the Anti-Cheat (These were the small updates you may have noticed recently).
[/list]
[u][b][h2]Fixes[/h2][/b][/u]
[u][h3]Gameplay[/h3][/u]
[list]
[*] Fixed an issue where killing all other SCP's wouldn't re-contain SCP-079 if 4 out of 5 generators were active.
[*] Fixed the "Burned" status effect working inversely for weapon damage (i.e. making the victim cause more damage, instead of receiving more.)
[*] Fixed the inability to open the inventory or player list when dying as SCP-106 with your sinkhole menu open.
[*] Fixed an issue with CASSIE where multiple numbers would void "PITCH" settings for the rest of the line after the first number.
[*] Fixed `ci_on_start_percent` config.
[*] Fixed ping not being round trip time.
[*] Fixed a bug where SCP-106 would die if traveling through his sinkhole when the alpha warhead detonates. He only dies if the sinkhole is in the facility or an elevator.
[*] Fixed an issue where grenades could get out of bounds if you threw them too close to the ceiling.
[*] Fixed an issue where SCP-096 could turn around when in "TryNotToCry"
[*] Fixed an issue allowing you to drink more than 4 SCP-207 (cola) at the same time.
[/list]
[u][h3]UI[/h3][/u]
[list]
[*] Fixed an issue where players muted while currently talking in scp/radio/spec chat would have their speaking indicators get stuck on your screen.
[/list]
[u][h3]Map[/h3][/u]
[list]
[*] The ARG plaque in SCP-079's chamber is no longer stuck out-of-bounds.
[/list]
[u][h3]Backend[/h3][/u]
[list]
[*] Fixed an issue where command interpolation for numerical values would throw errors during startup. Certain int-values would return "-" if null rather than a valid int like "-1".
[*] Fixed an issue where the Steam/Discord RPC would display the max players count incorrectly.
[*] Improved SCPs 049, 106, and 173 killing security - it's not possible to kill through walls, doors, or any other objects or from a long distance anymore.
[*] Added rate limits to the usage of medical items (to prevent cheaters and griefers abusing sound effects).
[*] Improved LocalAdmin process exit on Windows.
[/list]
Thank you for your continued support!
[i][b]~ Northwood Studios[/b][/i]
[b]Website:[/b] https://scpslgame.com
[b]Discord:[/b] https://discord.gg/scpsl
[b]Reddit:[/b] https://www.reddit.com/r/SCPSL/
[b]Patreon:[/b] https://www.patreon.com/HubertMoszka
[b]Wiki:[/b] https://hub.scpslgame.com/index.php?title=Main_Page