Change log - Optimization
Author: Hubert Moszka,
published 6 years ago,
[img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/31380022/5a1f5e03e80674ef2109005da5f0c260ac57efcf.png[/img]
[b]Open Beta v6.0.1[/b]
Hey!
A new update is coming out today at 2:45 PST / 21:45 GMT+0 (in 20 minutes)
The update is incompatible with 6.0.0, so server owners should update their servers asap.
[list]
[*]Updated the Unity Engine to version 2018.1, so there are fewer engine-dependent bugs.
[*]Temporarily removed blood - in this update (for unknown reason) our Decal System solution was causing a lot of frame drops and rendering time was increased twice.
[*]CanvasRaycast fixes - I don't need to explain this - you won't understand because of my English anyway :)
[/list]
Generally in my case it doubled my frames per second, you can share your results in the comments after the release ;)
Remember that if you have any technical problem or just want to report a bug - join our Discord server.
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[b]With Best Regards,[/b]
[h1]Hubert Moszka[/h1] (Project founder & CEO)
Discord forum: [url=https://discord.gg/scpsl]discord.gg/scpsl[/url]