[Update] Ver. 1.3.2.7
Author: nobuki.nagai,
published 1 year ago,
[b]Hello everyone!
We have updated to Ver. 1.3.2.7!
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[h3]--- Bug Fixes ---[/h3]
[b][Events] [/b]
- Fixed the following bugs related to the "Teleport Player" / "Teleport Event" panel when "Use Variables" is selected as the destination.
-- If the destination coordinates are specified with a "direct value", the next time the project is loaded, the destination coordinates will be 0,0.
-- If the map ID is specified as a "direct value", it will teleport to map ID:0 regardless of the number set.
-- Regardless of the setting of the "Auto" checkbox in the "Specify with Variable Boxes" column, it will teleport to the elevation of the terrain.
-- If a map ID is specified, the elevation is calculated from the "map from which you are moving".
[b][Battle Plug-ins] [/b]
- Fixed a bug that caused an exception on the result screen when executing battle scripts included in older battle plug-in sample prior to Ver. 1.3.0.
Although we have corrected the above, we recommend that users of the older battle plug-in sample re-copy the battle scrips folder from the latest battle plug-in sample.
[h3][For Those Using Published Work Export] [/h3]
Bugs are being fixed with each update.
If you have exported and published your work with an earlier version, re-exporting with the latest version of Bakin will help alleviate any problems that may occur with your work.
Please update your own work as needed.
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[b]We will continue our efforts to improve "RPG Developer Bakin". [/b]