[Update] Ver. 1.2.0.4
Author: nobuki.nagai,
published 1 year ago,
[b]Ver. 1.2.0.4, which fixes the problems identified in the recently released Ver. 1.2.0.1, is now available.
[/b]
The contents are the following bug fixes:
[h3]--- Bug Fixes ---[/h3]
[b][Events][/b]
- In Ver. 1.2.0.1 or later, when "Center-Aligned"/"Right-Aligned" was used in the "Display String as Image on Screen" panel the coordinates would sometimes be displayed out of alignment.
- Fixed a bug that caused the text color to turn white when a string displayed in the "Display String as Image on Screen" panel was moved in the "Move Image" panel.
- Fixed a bug that caused cast members to be sent to the reserve even if "Remove from the Reserve" was turned on, when using the "Add/Remove Party Member" panel to remove a member from the party using "nth in the Party".
- Fixed a bug that caused a margin to appear in the lower right corner of the coordinate adjustment dialog in the "Display Image" panel after opening the Layout Tool.
[b][Layouts][/b]
- Fixed a bug in which the special formats \currentpartyclass and \currentpartysubclass were displaying icons instead of class names.
- Fixed a bug in which the display priority of free layouts was below the fade process since Ver. 1.2.0.1.
- Fixed a bug in the layout function that caused the cast status to be displayed incorrectly when the number of skills learned by the currently selected cast was 0.
[b][Battles][/b]
- Fixed a bug in which, since Ver. 1.2.0.1, skills that had an effect on both allies and enemies were not activated and were skipped.
[b][Database][/b]
- Fixed a bug in which selecting "Add with Another ID" when pasting a database entry into another project did not actually add the entry.
[b][Resources][/b]
- Fixed a bug that prevented adding terrain from a DLC from Ver. 1.2.0.1 onward from being copied correctly if a normal or mask map was specified for that stamp.
- Fixed a bug that was not immediately reflected in the preview when the frame value of motion was changed after Ver. 1.2.0.1.
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