[b]Updated to ver 1.0.13.[/b] The contents include the following bug fixes and feature additions. [h3]--- New Features ---[/h3] - Added the ability to skip the "Do Nothing" message in the command script "Specify Battle Cast Action". [h3] --- Bug Fixes ---[/h3] - Fixed a bug that caused walk and wait motions to start playing every frame for the player after ver 1.0.12, so the motions were not behaving correctly. - Fixed a bug that the manipulator could not be operated correctly with the mouse after ver1.0.12. - Fixed a bug that caused battle characters to be highlighted when they were hidden in the shadows. - Fixed a bug in the command script "Rearrange the Party Train Order" that caused an exception when there was no character to display. - Fixed a bug in the command script "Make Event Walk" where the "Pass Through Player/Events" checkbox did not allow the player to pass through. - Fixed a bug in the Map Editor > Placed List palette that caused an entry to be deleted by pressing the Delete key while renaming. - Fixed a bug that caused an exception when placing a Panel for Rendering Strings with MapPreview specified in Layout Tool > Text to the root of the Layout Parts List. - Fixed a bug that caused an exception when the file tree view was empty at various locations in the Resources. - Fixed a bug that caused a crash in the preview of the Resources containing the motion after deleting the model used in the motion in the Resources. - Fixed a bug that prevented textures from being converted to png files when importing models with jpg files as textures. - Fixed a bug that caused colors to change on export when specifying no SSS file in SSS material. - Fixed a bug that prevented a battle from progressing when using the command script "Camera Playback" in Database > Skills > Common Event to be Called. - Fixed a bug that prevented the next battle from progressing if the command script "Terminate Battle Forcibly" was used in Database > Skills > Common Event to be Called. ---------------------------- We will continue our efforts to improve "RPG Developer Bakin".