[h3]Hello everyone! We have updated to Ver. 1.10![/h3] [b]We have finally implemented a decal function that allows 2D images to be projected onto maps and 3D models![/b] In addition, the following features, which have been requested for some time, have been implemented. [list] [*] "Vertical Slider" that extends up and down, which can be set in Layout Tool [*] Improved UI and added abilities for "State Definition" [*] Added "Change Screen Switching Effect" panel [*] Ability to change the selections displayed based on conditions [/list] Ver. 1.10 also includes various other additions and improvements, as well as bug fixes. [hr][/hr] [h2]---- Main Features of Ver. 1.10 ----[/h2] [b]- A "decal" function has been added.[/b] Added "Decal Stamps" to Resources to allow stamping of 2D images that specify a new "Decal shader" added to the Materials. This allows you to decorate 3D backgrounds with 2D images. This function can also be used as graphics for events, so it can be used as gimmicks for games. Please see the video below for decals. [previewyoutube=-aCsz1UkN4c;full][/previewyoutube] [b]- "Vertical Sliders" that extend up and down can now be created with the Layout Tool.[/b] "Slider Orientation" has been added to the properties of the Layout Tool > Slider panel, and the ability to select the orientation of slider expansion/contraction from "Up/Down" or " Left/Right" has been added. [img]https://clan.cloudflare.steamstatic.com/images//42509419/241cd815def05610f28abc769596baf2988c9bb4.png[/img] [b]- Improved the editing UI of State Definition > ""State" Abilities".[/b] Change to a UI where you can select and add abilities. We will continue to improve the Database UI. In addition, the following "state" abilities have been added: Automatic damage besides HP, automatic recovery, and Change in Encounter Rate [b]- A "Change Screen Switching Effect (Transition)" panel has been implemented to change the screen switching effect (transition) during the process of moving from map to battle and between maps in the middle of a game.[/b] This will allow screen switching effects to be changed using events in "boss battles" and "scenes entering important maps". [b]- The "Select from Selection and Check Results" panel now can specify a display condition switch for each selection.[/b] This made it easier to create events such as "the selections change depending on which items they have". [hr][/hr] For details on other update contents, please check the online manual or go to "Update Log" in the "Info & Tips" section of Bakin's Top Menu. [b]We sincerely hope that the contents of this update will contribute to making your game more enjoyable! We will continue to improve "RPG Developer Bakin". Thank you for your continued support![/b]