[h2]Additions[/h2] [list] [*]Added a new marker to Toot for when you have a mastery to hand in [/list] [h2]Changes[/h2] [list] [*]When placing decor in the town, the game will now automatically save every 10 seconds [*]When playing single player, the "All Zuccos" encounter in the Great Rotwood Forest will now spawn in two waves instead of one [*]Upgrading starter equipment now costs the same as upgrading equipment bought in the market [*][h4]Imbued Ribbat[/h4] [list] [*]The lick attack no longer applies Confuse [/list] [/list] [h2]Fixes[/h2] [list] [*]Fixed a bug where enemies would stand in poison pools until they died [*]Fixed a bug where poison could become permanent [*]Fixed some particle effects not facing the correct direction [*]The NPC Spawn rooms in The Molded Grove are no longer completely empty [*]Powers should no longer land in acid tiles when playing in The Molded Grove [*]Fixed a visual issue where sometimes Amphibee hair would appear to be hovering above the player's head [*]Fixed a bug where Wind Up could be stuck on forever if you somehow managed to do more than 5 attacks without it activating [*]Fixed being unable to save if your windows username starts with a period [*]Fixed an issue where incorrect values could be shown when upgrading equipment [*]Fixed a bug when trying to recall a striker during a roll [*]Fixed a bug where you could be given multiple heartstones at the end of a hunt [*]Various crash fixes for issues we have seen reported [/list]