Rotwood Demo Hotfixes
Author: Beeees,
published 9 months ago,
[h1]Hotfix 1 [592436][/h1]
[h2]Bugs & Crashes[/h2]
[list]
[*]Fixed a crash that could happen when your controller disconnected
[*]Fixed some issues where players were somehow entering a game before creating a character
[*]Fixed a crash that could happen when a player had no input method assigned
[*]Fixed a bug where players could see different items in the same market
[*]Fixed a bug where projectiles would occasionally get stuck in the air
[*]Fixed a crash that could happen when killing an enemy in the middle of an attack
[*]Fixed a softlock where a Bulbin could become invisible and prevent progress.
[*]The Create Character screen now closes if the owning player leaves.
[*]Fixed a bug where shield could be displayed incorrectly in player health bars.
[/list]
[h2]Changes[/h2]
[list]
[*][h3]Bulbin[/h3]
[list]
[*]Adjusted 3-stack Bulbin slam hitbox to match visuals more closely
[/list]
[*][h3]Misc[/h3]
[list]
[*]Adjusted text in several NPC conversations
[*]Added contextual popups to remind the player how to reload the cannon the first few times they run out of ammo.
[*]Described more clearly what is disabled when opting out of data collection
[/list]
[/list]
[h1]Hotfix 2 [592686][/h1]
[h2]Bugs & Crashes[/h2]
[h3]Owlitzer[/h3]
[list]
[*]Fixed an issue where FX spawned by Owlitzer could stay around if Owlitzer died during specific phases.
[*]Adjusted spacing and spawn locations of owltizer line patterns to prevent them from sometimes blowing up when they land.
[/list]
[h3]Ribbat[/h3]
[list]
[*]Fixed an issue that made the Ribbat too easy to kill before it swallowed stolen Teffra
[/list]
[h3]Gnarlic[/h3]
[list]
[*]Fixed a crash that could happen if a remote player hit them during a specific attack
[/list]
[h3]Misc[/h3]
[list]
[*]Fixed a bug where changing equipment during a hunt would cause UI elements to overlap
[*]Fixed an issue where portals could display bloom incorrectly on remote machines
[*]Fixed a bug that could cause Berna to have nothing to say in the room where you meet her
[*]Fixed an issue that could cause enemies to be interrupted when they should be uninteruptable
[*]Fixed an issue where weapons unlocked in an unintended order
[*]Taking damage from the Wanderer now always plays a hit sound
[/list]
[h2]Changes[/h2]
[h3]Powers[/h3]
[list]
[*]Waffle max health raise 500 -> 100
[*]Pew Pew projectiles damage 200% Weapon Damage -> 50% Weapon Damage
[*]Fix Parting Gifts refill indicator gets disrupted by having Orb of ZAP!
[/list]
[h3]Chat (bound to Y by default)[/h3]
[list]
[*]Added chat sounds to in-game chat
[*]Added a character limit to messages sent in chat
[*]Chat is now displayed for longer after sending a message
[*]Chat no longer overlaps the HUD of P3
[/list]
[h3]Misc[/h3]
[list]
[*]Shortened Flitt's dungeon tips so they are quicker to read.
[/list]
[h1]Hotfix 3 [592951][/h1]
[h2]Bugs & Crashes[/h2]
[h3]Owlitzer[/h3]
[list]
[*]Fixed an issue where Owlitzer's phase transition could behave strangely if players pushed two phases at the same time
[/list]
[h3]Gourdo Vest[/h3]
[list]
[*]Fixed an issue where the healing bonuses provided by Gourdo Vest did not work in online games
[/list]
[h3]Misc[/h3]
[list]
[*]Removed tooltip showing that you can unequip armour during a hunt
[*]Fixed a crash that could occur when spending Teffra in the Market
[*]Fixed a bug where using the spin emote while both of your Strikers are in the world would incorrectly show a FX
[/list]
[h2]Changes[/h2]
[h3]Owlitzer[/h3]
[list]
[*]Shorted the warning time of Owlitzer's Dive Bomb attack
[/list]
[h3]Treek & Mother Treek[/h3]
[list]
[*]Root attacks can now hit targets that are only slightly airborne
[/list]
[h3]Powers[/h3]
[list]
[*]Reduced the number of drops in Fabled Relic rooms by 1
[/list]
[h3]Misc[/h3]
[list]
[*]Updated Chinese translations
[*]Increased the frame rate of some menu animations
[*]Adjusted sound mix
[/list]
[h1]Hotfix 4 [593363][/h1]
[h2]Bugs & Crashes[/h2]
[h3]Owlitzer[/h3]
[list]
[*]Fixed an issue where Owlitzer's wind gust attack did not work on anyone but the host
[*]Owlitzer's spikeballs can no longer hit remote players immediately after they spawn
[/list]
[h3]Gustree[/h3]
[list]
[*]Possible fix for issue where the Gustree's wind effect could remain active even after death.
[/list]
[h3]Thinking with Portals[/h3]
[list]
[*]The cannon can now summon portals
[/list]
[h3]Misc[/h3]
[list]
[*]Solved an issue that allowed players to start the game with an invalid save file
[*]Fixed a crash in the end of run flow
[*]Fixed a crash related to Orb of ZAP!
[*]Fixed a crash that could happen when joining a game in progress
[*]Fixed a softlock where enemies could remain in the room with 1 health
[/list]
[h2]Changes[/h2]
[h3]Striker[/h3]
[list]
[*]Adjusted FX for the striker's landing zones to make it easier to tell different strikers apart in multiplayer
[/list]
[h3]Misc[/h3]
[list]
[*]The loot you pick up in rooms no longer covers the map
[*]Updated the framerate of player UI animations
[/list]