[img]https://clan.cloudflare.steamstatic.com/images//42519170/48347ce8b93c7bb4635dd9150241c8f3668d7ff3.jpg[/img] Hey Everybody, it's time for another playtest! We've got a bunch of new stuff for you to check out! This test is less directly focused on a specific area of the game, so please feel free to let us know anything that's on your mind. [b]Please remember that this is an early playtest.[/b] We are currently light on content and many aspects of the game like character customization and progression are still in very early stages. We'll do our best to keep things interesting and fun during the test, but we're expecting a lot more content and balance to come in the future before we move to early access. [h2]What's new?[/h2] The highlights include a new Dungeon (Now called Hunts), a new room type to discover while out Hunting, a revitalized equipment system, a weapon returns to multiplayer and some updates to character progression and customization. [b]More details here:[/b] [expand type=details] [list] [*] A new Hunt! [list] [*] Nocturne Grove has been added! [/*] [/list] [/*] [*] Market Room [list] [*] You can now run into market rooms while out on Hunts! [/*] [*] Alphonse & Nimble, two new NPCs, are hanging out in the market. [/*] [/list] [/*] [*] Weapon Changes [list] [*] Striker [list] [*] Striker is back, and supported in networked multiplayer games! [/*] [/list] [/*] [*] Cannon [list] [*] Reloading is now executed by pressing Dodge -> Dodge, instead of Dodge -> Light Attack. [/*] [*] There are two new types of attacks after pressing Dodge. Try Dodge -> Light Attack or Dodge -> Skill. [/*] [/list] [/*] [/list] [/*] [*] Equipment Changes [list] [*] Added new armour type: Legs. There are now three armour slots instead of two, allowing you to further customize your build. [/*] [*] Reworked many existing armour sets, and added new sets. [list] [*] Boss equipment is not in this playtest [/*] [/list] [/*] [*] Equipment now has weight, and can push your build into either Light, Medium, or Heavy, each with their own unique dodge + unique characteristics [/*] [/list] [/*] [*] Heartstone Changes [list] [*] Heartstones now provide your player with powerful bonuses that persist from Hunt to Hunt. [/*] [/list] [/*] [*] NPC Changes [list] [*] Hamish [list] [*] Hamish is not in this playtest [/*] [/list] [/*] [*] Berna [list] [*] Berna will not be crafting armour in this playtest, but will be around to perform upgrades. [/*] [/list] [/*][*]Glorabelle [list] [*] Glorabelle is not in this playtest [/*] [/list] [/*] [*] Toot [list] [*] Now shows up in the village [/*] [/list] [/*] [/list] [/*] [*] Miniboss Encounter changes [list] [*] Miniboss fights have been redesigned to present players with challenges unique to the mechanics presented by the miniboss. [/*] [/list] [/*] [*] Frenzy Changes [list] [*] Frenzy levels 1 - 3 are in this playtest. [list] [*] The previous Frenzy Levels have been compressed into these three to provide spikier, more interesting challenges. [/*] [/list] [/*] [/list] [/*] [*] Player Customization Changes [list] [*] There are new ways to customize your character [/*] [*] Glitz [list] [*] You will earn Glitz by doing Hunts, allowing you to unlock new customizations  [/*] [/list] [/*] [*] Armour Dyes added! [list] [*] Every piece of armour can be dyed one of four different colours [/*] [/list] [/*] [*] Emotes [list] [*] Added emotes!   [/*] [/list] [/*] [/list] [/*][/list][/expand] [h2]How long is the test?[/h2] We are aiming for one week. However we may run longer if we see value in running it longer. The longer we run the test the longer we're focused on feedback so we want to get things resolved pretty quickly. [h2]Who can play?[/h2] Everybody in the last playtest will be able to play immediately and we will be letting in new signups as we progress through the week. [h2]Can I stream or make videos?[/h2] Go ahead. But please note that this is very much a test and we do expect issues. We're testing our networking code here, there will be issues. [h2]How do I find people to play with?[/h2] You can look for people that want to play in the official discord here: https://klei.gg/discord And you can also use the Looking for Group Steam forum here. https://steamcommunity.com/app/2451740/discussions/1/ [h2]How do I report bugs or submit feedback?[/h2] F8 is the very best way. But you can also report bugs over here. And you can participate on our forums here. You can also report stuff on the steam forums, we gather feedback from everywhere, but our focus will be on F8 reports. [h2]UPDATE[/h2] Playtest will conclude December 20th.