Reus 2 Public Playtest
Author: Firesquid,
published 10 months ago,
Hey there titans!
After a few months of development, we’re back with a public playtest and new mechanics! We’re testing new biomes, a space hub to see your collection of worlds and make metagame progress, and more new mechanics. You’ve got plenty of new features to experiment with!
[b]Request access to the playtest now on the Steam page![/b]
[img]https://clan.cloudflare.steamstatic.com/images//44092750/3be1c4503500d857887a35f81156531fd4d83940.png[/img]
The playtest has some metagame progress, so it can take some time to see everything. It’s very much work-in-progress, without much tutorial or onboarding. This is a vital moment for us where we can still make some turns, so your input and effort in to wading through the game is greatly appreciated!
[u]You will be able to discover:[/u][list]
[*] New characters
[*] New biomes
[*] New way of completing the game
[*] Space and metagame progression
[/list]
We again went a little overboard with adding new features to the game, but we’re almost there! This will be one of the last times that we ask for significant input on the core of the game. After we’ve processed the feedback, we hope to work on much more content! Exciting times!
[h3]Find a [url=https://youtu.be/NdewJ7uN6zc]video tutorial[/url] to discover the game smoothly[/h3]
[previewyoutube=NdewJ7uN6zc;full][/previewyoutube]
We hope you’ll have a good time with the Reus 2 playtest, and can’t wait to read your feedback!
Fill out the [b][url=https://forms.gle/yAmqtSKPPo8uBMhZA]Feedback form[/url][/b]
Adriaan and the monks at the Abbey
[img]https://clan.cloudflare.steamstatic.com/images//44092750/6036177f2a26836e084bb10a2e3bfec9ba5009e2.gif[/img]