Post-release information
Author: Margoaw,
published 5 months ago,
[h3]Thank you for a great launch![/h3]
It's been four days since the release, and it's been a pleasure to read about all the worlds you've created! You were:
[list]
[*] More than 1000 playing simultaneously
[*] More than 1000 viewers on the Steam livestream
[*] More than 230 to share a review and counting
[/list]
We are absolutely overwhelmed by all the positive feedback and reviews we received! It has been a joy to see the fans of the original embracing the sequel with such love! It motivates us to go even further!
We love to see you experiment with all kinds of ecosystems. (Congratulations to orian34 on [url=https://discord.gg/EANmk2rbVG]Discord[/url] for this bear-fect biotica score)!
[img]https://clan.cloudflare.steamstatic.com/images//44092750/68877817d1e0dcf1c453d73cd2e57ac8dbadc513.png[/img]
We’ve also been devouring your feedback on the Steam forums and Discord. We couldn’t help to create a first patch right away: [b]v1.0.2 is now live[/b], ready for the weekend!
You’ll find bug fixes and quality-of-life improvements based on your suggestions (most notably you can now rename your cities, and delete your planets and profiles). The game also had its first balance changes! Find the full patch notes at the end of the post. Keep the reports coming, and we’ll keep the improvements coming!
We hear that you want to play the game in your own language, we made a separate post about this [url=https://store.steampowered.com/news/app/1875060/view/4157464570505287259]here[/url]. In the meanwhile cast your localization votes in the comments!
The whole team is so grateful for your overwhelming feedback!
[img]https://clan.cloudflare.steamstatic.com/images//44092750/1a07ca23f06684665d8f1dfa869404012d4571a6.png[/img]
Thank you to everyone who shared feedback and wrote a review. If you haven't done so already, please don't hesitate to write a review as it really helps us a lot! (also here is a cake Sugar High Score created for the release!)
[img]https://clan.cloudflare.steamstatic.com/images//44092750/b80b22e6919259747504c8f70fea2cca99fd9007.png[/img]
In the meantime, have fun with the giants! Stay tuned for more information in the days to come!
- Squiddies and Monks at the Abbey
[h2][b]Patch Note v.1.0.2 details:[/b][/h2]
[b]Changes:[/b]
- You can now give your cities a name! Select them and rename them from the UI.
- You can now delete your planets by selecting them and clicking the red button.
- You can now delete your profiles from the remodeled Profile management UI in the main menu settings screen.
- Tutorial now explains Planet Shop, and got some other small updates.
- Added 'Reus 2' to the main menu and the Escape menu
- Ground texture quality is now on Low by default
[b]Balance:[/b]
- Buffed Date Palm, Dromedary Camel, South China Tiger, Golden Lion Tamarin and Lion
- Space Race doesn't need 4 cities anymore. You need 3 cities to pick it.
- You wont get requests of levels higher than your meta progression allows anymore.
- Planet Shop available with Eon immediately
- Drafts available earlier in planet shop
- Giraffe is now a Titan
- Methane does not cost Biodiversity. Power boosted to 1x from 0.5x.
[b]Fixes:[/b]
- Draft UI compatibility for 130% UI Scaling
- Blue Whale and Tuna are now also sacrificeable to the dark gods.
- Tooltip on hovering giant order visual
- Revolution era not always being selectable
- The Glue invention
- Outdated Community message in some cases
- Safari Guide Post Project visuals added.
- Lost tag rule not counting on own patch
- Community UI sometimes shows outdated information.
- F11 report now sends more useful log information
- Giant hang issue when placing bioticum
- Fixed a specific Bioticum placement error when replacing biotica with an apex biotica that brought biodiversity under 0, while hovering the bioticum.
- Wind turbine not saving and loading properly
- Line breaking on long hint for Planet Expansion.
- Some text changes for Biome abilities
- Spelling errors.