Steam Next Fest 2022 Hotfix #2 - Livestream Soon!
Author: AlteRegø,
published 2 years ago,
[b]Heya Reboteers,[/b]
We are still flabbergasted about our stream from earlier in the week - thank you all for joining, watching and interacting. Some numbers:
[list]
[*] 10,641 - Max concurrent viewers
[*] 214,767 - Total unique viewers
[*] 6,562 - Total hours watched
[/list]
THANK YOU <3
We'll be streaming again in an hour today and pushing an update live (see patch notes below)! Join the livestream here:
https://store.steampowered.com/news/app/993030/view/3101294993645454231
[h1]Patch notes[/h1]
[h2]New Features[/h2]
[list]
[*] You can now open the last scanned entity on a hotkey when the Scanner is equipped (Right click on mouse).
[*] Unscanned entities now have a different (blue) color highlight to better differentiate them from unscanned entities.
[*] Added a status to the scanner for each of its modes. "Searching" when nothing is highlighted, "Entity found" when highlighting an already scanned entity and "New Entity" when highlighting a not yet scanned one.
[*] Added a progress bar to the scanning duration on the Scanner.
[*] Added a progress bar to the spawning and recycling duration on the Spawner.
[*] Added spawning & recycling particle effects to workers.
[/list]
[h2]Improvements & Fixes[/h2]
[list]
[*] After unlocking the hauler shop, the Storage Hauler now shows up by default on the podium to better help orient players.
[*] Added notifications when unlocking certain shops & ship upgrades to better inform players of progression.
[*] Updated the list of available entities when configuring the Sorter.
[*] Fixed entities showing up as white icons in the Sorter.
[*] Fixed objective outlines across the tutorial to be consistently yellow to help the flow.
[*] Fixed a bug where manual tasks would overwrite Workers putting resources into the Vaporizer in the tutorial causing confusion.
[*] Fixed a bug where the energy UI was missing from the tutorial.
[*] Fixed a bug where fog would glitch out with flickers and become solid.
[*] Fixed a bug where the Combiner would spawn in the air in some rare cases.
[*] Fixed a bug where the Constructor was missing its destination flag.
[*] Fixed a bug where clouds would persist into the asteroid selection screen sometimes.
[*] Fixed issues with the in-game bug reporting tool.
[*] Fixed issues where some objectives did not make sense.
[*] Updated the energy UI to scale as more energy is added.
[*] Updated the asteroid selection extended UI to exclude information of entities not found in the codex.
[*] Updated various conversations & dialogues for better flow and highlights to signify player actions and objectives better.
[*] Added various improvements to the UI of shops.
[/list]
Thanks a lot for playing Rebots and see you at the livestream ;)
With love,
Rebots Devs / @FlatPonies