We released our demo yesterday for the start of the Winter Steam Games Festival and we already have hotfix #1 fresh from the oven! Includes lots of improvements and fixes some bugs. Might contain ponies. [h1]Improvements & Fixes[/h1] [list] [*] Added a bunch of objective highlighting throughout the tutorial to better guide players [*] Added sounds to the main menu [*] Added animations to the ship moving between asteroids on the asteroid selection [*] Updated the visuals for the lines connecting asteroid selection [*] Reduced the amount of asteroids in the obstacle asteroid belts [*] Changed which ship upgrade opens up which section of the asteroid field for better pacing [*] Rebalanced the rewards received on the first 3 missions for better progression [*] Fixed a bug where during the tutorial levels the welcome aliens button could be pressed at any time, not just when all objectives were completed [*] Fixed a bug where the cliffs on the 2nd tutorial level weren’t baked into the terrain so you could lose supervisor in it [*] Fixed a bug where the middle of the welcome aliens button wouldn’t be interactable [*] Fixed a bug where you couldn’t select a worker by pointing at its head [*] Fixed a bug where the woolyphant poop would not align properly with the ground [*] Fixed a bug where the particle effects of woolyphants sucking in merryberries would be cyan instead of white [*] Fixed a bug where the UI for upgrades needed would still show up even if the upgrade was already purchased on the asteroid selection [*] Fixed a bug where some UI elements would persist on the asteroid selection even after not hovering of objects [/list] Enjoy ;) Rebots Devs / FlatPonies