Volume #49 Ready or Not Development Update
Author: Kaminsky,
published 1 year ago,
Welcome to the 49th edition of our [strike]mostly[/strike] biweekly newsletter!
This week we will be showing an in-depth first look at the facelift of one of our classic maps, “Dealership”. Developers and artists have been working very hard towards this update and are excited to showcase exciting changes and additions!
This is only one of the planned refreshes of classic Ready or Not maps coming down the pipeline to utilize advances in our team's capabilities better, as well as our improved lighting systems. All of the techniques we have learned will be applied to our legacy levels in the coming updates.
[b]A New Classic[/b]
A noticeable upgrade that should come as a welcome addition to veteran players is the refurbished internal layout of the dealership to make it less confusing as a whole and flow much better. The improved layout allows the expansions to blend much better with the more familiar architecture, such as the new street access that goes around the dealership and some of the surrounding buildings.
[img]https://clan.cloudflare.steamstatic.com/images//36750080/8fafd4888765de8b16f12a55db810bf5d10f8629.png[/img]
[i]Above: The renovated ‘front’ of the dealership features a much more dense and dangerous landscape.[/i]
[img]https://clan.cloudflare.steamstatic.com/images//36750080/e3537e1febe0eaf93a45ddef060f4cbdb65e9f12.png[/img]
[i]Above: The new garage is much more populated with little greeblies and signs of life, something that the rest of the level will also share.[/i]
The new corners of the map will hold more lore for both the immediate situation and the city of Los Suenos itself as we strive to make everything seem more alive. The decay running through the city will be much more visible, and the crimes of the Traffickers will be much more evident.
[img]https://clan.cloudflare.steamstatic.com/images//36750080/4338517566d0f13ce64baf2ea28ad5fb6e0a9d4a.png[/img]
[i]Above: The rot that fills the city becomes more evident by the day.
[/i]
We hope that with the refresh of one of our classic maps that our players will be more excited for both what is coming and what sort of improvements that we will be implementing going forward.
[b]Conclusion[/b]
This concludes our 49th briefing. Be sure to tune in next time for more development news!
Just a heads up, we’re partnering with the CoBE Institute at Coastal Carolina University to gather some of your feedback on Ready or Not. If you’ve got 5 mins to participate in this survey, we’ll put your name in a drawing for [b]two free games keys[/b] so you can invite your friends on a mission!
https://u006xa2grj9.typeform.com/to/O9z0rMPJ
If you’d like to help us test new content during playtesting periods on the Supporter exclusive experimental branch, provide us with your game feedback, and keep up with the Supporter community; you can become a supporter at www.voidinteractive.net or at our Steam store page.
Are you a content creator on youtube or twitch looking for new games? We got you covered; Ready or Not has partnered with Lurkit to elevate gameplay! Make sure to follow us here.
https://www.lurkit.com/games/ready-or-not
[i]Keep your feet on the ground.[/i]
VOID Interactive