To Our Community, We wanted to take a moment to elaborate on Ready or Not's Alpha testing branch and how it relates to the live Early Access branch. While it is easy to understand why our players want access to new alpha content, we did not make this decision lightly or without reason. As a new video game developer, we have managed to survive and bring Ready or Not to life thanks to our Supporters. Not only was their financial commitment a critical lifeline for us, the feedback and criticism they provided throughout the game's Alpha has also helped shape the game into a better product. Currently, we wish to continue to test content in a Supporter only Alpha branch prior to launching for all players, giving us the opportunity to correct as many errors as possible. In addition to showing Supporters our appreciation for believing in and backing Ready or Not, this allows our limited staff to more easily receive, evaluate, and assimilate feedback into the game. By creating a short 1-2 week evaluation window, we create a much needed space to test things prior to releasing onto the live Early Access branch. For instance, we are currently testing foreign language localization and have discovered several omissions or errors caused by software glitches. As another example, we discovered a bug that merged [i]every player[/i] currently playing the game into one voice channel together. The extra time afforded to us by this Supporter exclusive testing period is invaluable for the purpose of managing our limited resources to fix game breaking or exceptionally tricky bugs before being released to everyone. With this method, we are not promising that the content released onto the live Early Access branch will be bug or error free, but we do believe it will be the cleanest version possible given a short window to resolve pertinent issues. We will continue to take feedback from all of our players and are taking steps to enhance our feedback mechanisms to make them more robust and easy to utilise. We have no plans of dividing our playerbase in any way, and this brief testing period is meant to ensure when new content rolls out that it is ready to play and enjoy with your friends. Any hotfixes or patches to outstanding issues will, of course, be sent out to the live Early Access branch as we are capable of doing so. We look forward to fully releasing the content currently on the Alpha testing branch to all players within the next week or two, and hope that we can continue to showcase our desire to communicate earnestly, honestly, and with the best of interest of all players in our hearts.