Ready or Not - Adam Hotfix #3
Author: Kaminsky,
published 1 year ago,
Attention Officers!
-and they just keep coming, and they just keep coming,-
[h2]Gameplay[/h2]
[h3]Updated[/h3]
[list]
[*] (Temporary change) Grenade launcher projectile detonations will now not affect the user
[/list]
[h3]Fixed[/h3]
[list]
[*] Fix grenade launcher projectiles killing the user
[*] Fix rare instance 'unauthorized force' penalty being given when civilians (like daniela voll) has injured a SWAT officer
[*] Fix 'unauthorized force' penalty being given when using CS Gas on civilians
[/list]
[h2]AI[/h2]
[h3]Updated[/h3]
[list]
[*] Increased Hard Cover and Suppression combat move bias for Club and Hospital suspects
[*] Increased suicide chance to 35% on Club and Hospital
[*] Tweak Amos Voll/Brixley suicide
[*] Fix suicide not behaving consistently
[*] Lowered surrender bias of Club Shooters
[/list]
[h3]Fixed[/h3]
[list]
[*] Fix AI not sight sensing the player when high up on separate floors (especially on valley)
[*] Fix suspects exiting surrender when next to swat
[*] Fix SWAT in some instances not following you, requiring a repeat of the ‘Fall In’ command (especially on hospital)
[*] Fix civilians in some instances automatically surrendering with no SWAT around them
[/list]
[h2]Club[/h2]
[h2]Fixed[/h2]
[list]
[*] Fix club doors having gaps in between allowing AI to see through them
[*]
[/list]
[h2]Hospital[/h2]
[h3]Fixed[/h3]
[list]
[*] Fix incorrect female voice given to a male civilian
[*] Fix SWAT unable to navigate on stairs leading down to the first floor
[/list]