February Update Hotfix #1: Rules of Engagement Tweaks and More!
Author: Gallant,
published 2 years ago,
[u][b]General[/b][/u]
[list]
[*] Fast Reload magazines maintain velocity from animation
[*] Any weapon can now be canted(default keybind 'O'. This will not be O if you have an existing keybind set up.)
[/list]
[u][b]ROE bug fixes and improvements:[/b][/u]
[u][b]New[/b][/u]
[list]
[*] Revoke penalties if AI tries to threaten someone again (by fake surrendering, for example)
[*] Fixed an issue where a suspect drawing a weapon would be considered unjustified when force was used
[*] Updated SWAT engagement rules
[*] Fixed an issue where fake surrender exits would not count as authorized use of force
[*] Fixed an issue where fake surrenders with a knife would not count as authorized use of force
[*] Shortened required yell reaction time before authorizing use of force
[*] Made surrender checks more lenient in the case where accidental shots were fire as soon as an AI surrenders
[*] If a suspect is hesitating or fleeing with a weapon, even after hearing a yell, force is authorized
[/list]
[u][b]Other[/b][/u]
[list]
[*] Civilians again avoid traps
[*] 'Bring Order to Chaos' is only complete if all suspects are arrested or dead. Excludes civilians.
[*] Added civilian response to yelling outside of line of sight(with a cooldown).
[*] Any weapon can now be canted (Default: O)
[*] Pepper spray now reduces morale
[*] Knife damage now applied to AI
[*] Lowest chunks of destroyable doors now ignore pawn collision (may resolve AI getting stuck inside doors)
[*] Detonator now appears in tactical device slot once all C2 has been used/placed
[*] Fixed an issue where clients could not see item scroll menu due to inventory not being replicated at start
[*] Fixed bleed audio playing on death
[*] Fixed new fake surrender exits not aborting when stunned
[*] Fixed camera being stuck in mirror gun when dying while mirroring in full screen
[*] Fixed several crashes
[*] Fixed AI not always having correct health on start
[*] Fix for ragdolls repeatedly playing collision sounds
[*] Fix for ragdolls never sleeping
[*] Fixed suspects being able to fake surrender multiple times
[/list]