1. Fixed an issue where captured units would be lost in save files. 2. Fixed errors in some text. 3. Enemies can now only trigger one skill per hit. 4. The negative effects of Shattered and Chaos-level talents are now halved. 5. The effect of the Toughness talent is now increased by 100%. 6. Difficulty/Challenge/Endless modes will become more challenging in the late game. 7. Remade the UI for displaying Bonds. 8. Fixed and adjusted other known issues, and made balancing changes to some data. We welcome your feedback on any imbalances or bugs you find in the game, as well as your valuable game suggestions!