RaceRoom has been updated - FIA WTCR 2019 !
Author: [S3] J-F,
published 5 years ago,
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/4043123/cfa09b18997a10fcae45237f8692e1b68b0f9166.jpg[/img]
The 2019 season of the [b]FIA WTCR[/b] is in full swing, and you can already experience it in RaceRoom with this car pack! New liveries, a new Alfa Romeo bodykit, a brand new car with the [b]Lynk & Co 03 TCR[/b], and of course all your favorite drivers of the #WTCR2019SUPERGRID.
Read the full press release at https://www.fiawtcr.com/get-your-wtcr-car-on-raceroom-today
[b]Update details:[/b]
Download size = ca 860 MB
Client version = 0.8.0.6577
Client BuildID = 3998534
Dedi version = 53.0.964
Dedi BuildID = 3998571
[b]New content[/b]
[list]
[*]Added the WTCR 2019 car class with 7 cars and 26 liveries.
[/list]
[b]Game[/b]
[list]
[*]Now allows to bind up to 128 different button ID's on a controller.
[*]Now allows to bind each traction control preset individually instead of only Next / Previous TC level controls.
[*]The HUD notifications (aka "butterHUD") can now be moved around as well using the "move&scale HUD elements" binding.
[*]Increased the rear view mirror y-resolution.
[*]Prevented the HUD position bar from automatically scaling to gigantic sizes on ultrawide monitors by limiting its width to 1920px.
[*]Changed the default steering lock value for Mouse controls from 8 degrees to 13 degrees
[*]Slowdown penalties and giving back of the time illegally gained have been reworked. Added a progression where the more penalties you have received, the longer the penalty will get. Each clean lap will reduce the penalty count by one.
[*]Change so the Pit stop menu elements such as Preset and Tyre Compound selectors no longer wrap around when trying to go beyond the last possible choice. (Meant to improve [url=https://forum.sector3studios.com/index.php?threads/offical-release-of-crew-chief-version-4-auto-updating-and-shiny.2516/]CrewChief's[/url] voice commands)
[*]Possible improvement for players reporting issues on the game menus (cursor flickers, video freezes, etc)
[*]Fixed a broken start procedure of a leaderboard challenge on Stowe layouts.
[*]Fixed rev LED's that were not lighting up on Logitech steering wheels
[*]Fixed a case where the messages about switching modes for LED displays were not always clearing
[*]Fixed a case where the "delayed start from pitlane" message wasn't clearing when french localization was used.
[*]Fixed so the MiniHUD can now be moved further on ultrawide monitors
[*]Fixed broken bindings on the default Mouse control profile
[/list]
[b]Content[/b]
[list]
[*]WTCR 2019 has received new and improved physics. The 2018 car class will be updated to match in a later update (required BOP for the Peugeot)
[*]WTCR 2019 features a new bodykit for the Alfa Romeo
[*]WTCR 2019 features a new steering wheel for the CUPRA TCR.
[*]Porsche 911 GT3 R - New cockpit sound recordings with separated transmission and engine channels.
[*]Porsche 991.2 GT3 Cup - New cockpit sound recordings with separated transmission and engine channels. Improved external sounds.
[*]Porsche 991.2 GT3 Cup - Updated physics and tuned dampers. Suspension geometry is now more accurate.
[*]Saleen S7R - New sound recordings for both cockpit and exterior
[*]Silhouette car class - Made cars a bit less tail happy under braking, improved FFB
[*]Cadillac (GTR2 car class) - Fixed the default final drive being too long at Spa-Francorchamps
[*]GTR1 car class - Implemented different shift times depending on the gears being shifted
[*]GTR2 car class - Implemented different shift times depending on the gears being shifted
[*]Aquila Cup - Implemented different shift times depending on the gears being shifted
[*]Audi TT Cup - Implemented different shift times depending on the gears being shifted
[*]Audi TT VLN - Implemented different shift times depending on the gears being shifted
[*]Hillclimb Icons - Implemented different shift times depending on the gears being shifted
[*]BMW M235i Cup - Implemented different shift times depending on the gears being shifted
[*]WTCC 2013 - Implemented different shift times depending on the gears being shifted
[*]WTCC 2014 - Implemented different shift times depending on the gears being shifted
[*]WTCC 2015/16/17 - Implemented different shift times depending on the gears being shifted
[*]Zonda Cup - Implemented different shift times depending on the gears being shifted
[*]AMG-Mercedes C-Klasse DTM 1995 - Tuned dampers and Implemented different shift times depending on the gears being shifted
[*]Paul Ricard - Added one additional TV camera in the start/finish straight as the elevation was hiding the cars at race starts.
[*]Red Bull Ring - Resurfaced and made a higher resolution HUD track map for the GP layout.
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