RaceRoom has been updated
Author: [S3] J-F,
published 3 years ago,
[h3][b]Update details:[/b][/h3]
Download size = 1.7 GB
Client version = 0.9.2.43
Client BuildID = 6785299
Dedi version = 75.0.1299
Dedi BuildID = 6785264
[h2]GT4 Base BOP rework:[/h2]
(all GT4 leaderboards were cleared)
[list]
[*]All cars - Reduced differences in fuel usage / Fuel tank capacities
[*]All cars - Slight reduction of torque and tyre grip
[*]All cars - Default tyre pressure changes to improve consistency on longer runs.
[*]BMW M4 GT4 - Reduced downforce
[*]KTM - Slightly less downforce on the front, slightly more drag
[*]Lotus Evora - Power increase
[*]Porsche 718 - Increased downforce, increased drag, increased torque, reduced weight
[*]Porsche 981 MR - Reduced torque, reduced downforce, increased weight
[/list]
[h2]Other changes:[/h2]
[list]
[*]Added content for upcoming ADAC GT3 and GT4 esport series
[*]Added content for upcoming store releases
[*]Fixed dark cars on Road America when real time reflections were disabled.
[*]Spectator - Fixed Qualifying results disappearing from broadcast overlays as soon as the session timer hits zero.
[*]Spectator - Made the steering animations smooth while looking at cockpit onboard cameras
[*]Rolling Starts - Fixed an issue with H-shifting where the car would make unnecessary gearshifts while under AI control if shifter was not in 1st or Neutral.
[*]Rolling Starts - Fixed the last reported issues with regards to players disconnecting from the starting grid, causing some traffic jams.
[*]Dedicated Server - Fixed an issue with results from race 1 being duplicated.
[*]Dedicated Server - Fixed pitstops not always registering in results files
[*]Pitlane speed limiter - Helped with some players still getting caught going above 60kph limits after accelerating a lot and overshooting the limit by making throttle fade out when approaching the speed limit.
[*]Single Player Championships - Fixed an issue where an “Invalid lap” would be presented at the start of a race.
[/list]