[b]New content: [list] [*]BMW M235i Racing [/list][/b] https://www.youtube.com/watch?v=od9Y5qMXevs [b]Game:[/b] [list] [*]Lowered default minimum force setting for Thrustmaster wheels. [*]Fixed Slow Down penalty calculations on turbocharged cars [*]Fixed cut detection logic on tracks with pitlane close to the track like Laguna Seca where simple cuts would result in disproportionate penalties. [*]DRS no longer deactivates from lateral G’s [*]Changed so game stops reporting error 13 when leaving a game session after only losing a couple heartbeats during the session [*]Change so the pitlane speed information overlay always shows when inside the pitlane. [*]Fixed a case where cars would appear to be hovering above tarmac on pre-race screens. [*]Fixed some data displays showing a ticker counting up to 0 at race starts. [*]Fixed an invalid lap overlay that was sometimes showing without any text. [*]Added a button to view the leaderboards upon finishing a hillclimb run so we could get rid of the non elegant solution of showing the position bar to inform the player of his position. [*]Changed the logic for the “Restart” button in leaderboards & competitions so it no longer purges your best lap and can still show the live time diff to your ghost on the data display. [*]Fixed a message wrongly stating the next lap would be invalidated in Hillclimb runs. [*]Fixed an issue where the HUD elements would sometimes be moved when coming back from an instant replay. [*]Fixed a crash occuring sometimes when cycling through cameras in the pitlane. [*]Game now aborts start-up if no display adapter resolution was found. [/list] [b]Multiplayer:[/b] [list] [*]Added a dedicated server setting to set a latency limit (in milliseconds). Any player caught consistently above that limit will be automatically booted. Added a dedicated server setting to force the race to end after a set time (in seconds). When set to OFF, the server will always wait for a race winner. [*]Fixed an issue where the dedicated server would sometimes not wait for late joiners to complete their loading sequence and proceed to next session anyway. [*]Fixed a case where disconnected players would sometimes remain visible on the HUD track map. [/list] [b]Sounds, Cameras, Physics & AI:[/b] [list] [*]All cars: new external gearshifts added. [*]All cars: Adjusted suspension sounds. [*]All cars: Road Noise is now pure of any chassis sounds. Increased trigger sensitivity of bump samples. [*]Audi TT cup : Increased AI respect for other cars space [*]Mercedes 190 DTM 1992 : New sounds [*]Opel Omega DTM 1992 : New sounds [*]Hockenheim : fixed a harsh cut detection on the right hander entering the stadium area. [*]Nordschleife : Tweaked AI speed in Carousel. [*]Spa-Francorchamps : added some fly by cameras [/list] [b]Portal & Backend:[/b] [list] [*]Added Team information on player profile and leaderboards. [*]Free content is now visible again in store. [/list] [b]Art:[/b] [list] [*]Lada Vesta 2017: Fixed an interior window texture [*]Nürburgring : modified the font of the Porsche tagline on the GP pitwall. [*]Spa-Francorchamps: Resurfaced to reflect current asphalt, small fixes and tweaks. [/list]