RaceRoom has been updated
Author: [S3] J-F,
published 5 years ago,
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/4043123/51dc359bc235480f166f47efc1a53c9abc41a602.jpg[/img]
The much anticipated Formula RaceRoom 90 is out! Designed to bring you back to the atmosphere of formula cars racing of the early 1990's, the FR90 comes with three engine choices: V8, V10 and V12, each with their own characteristics, and of course, sound melodies:
https://www.youtube.com/watch?v=VmpmO4nlVZw
[b]Update details:[/b]
Download size = ca 975 MB
Client version = 0.8.0.6561
Client BuildID = 3889446
Dedi version = 52.0.945
Dedi BuildID = 3889460
[b]New content[/b]
[list]
[*]Added the Formula RaceRoom 90 V8, V10 and V12 cars.
[/list]
[b]Game[/b]
[list]
[*]Added a key assignement to Move&Scale HUD elements. Once pressed, the mouse cursor will appear. Left click will drag a HUD element around while a Right click will scale the size of the element up or down.
[*]Added a key assignement to reset the HUD elements positions and scale.
[*]Updated to Fanatec SDK 3.8
[*]Added default profiles for Fanatec Podium DD1 and DD2.
[*]Added support for the flag LED's on Fanatec rims
[*]Added a key assignment to turn the displays and LED's on rims and wheelbases off.
[*]Added Tyre loads to shared memory (using a reserved data holder to preserve backwards compatibility)
[*]Added support in physics engine for different shift times depending on the gears being shifted.
[*]Fixed an issue where brake disks were pre-heated to optimal temperatures when spawning the vehicle in sessions other than Time-Attack.
[*]Fixed an issue where in-game web overlays settings would be lost with every game update.
[*]Changed the amount of analog input required to register a key assignment from 50% to 25% of the axis range. (this is relevant when assigning an axis to an on/off toggle control)
[/list]
[b]Content[/b]
[list]
[*]AMG-Mercedes 190 E 2.5-16 Evolution II 1992 - Sounds improved
[*]Porsche 911 Carrera Cup (964) - Tweaked some logos on livery #15
[*]Volkswagen ID. R - Various visual upgrades to match the final design of the real car.
[*]Circuit Zandvoort - Fix for a TV camera in the straight that was sitting a bit high.
[*]Circuit Zolder - New static TV cameras
[*]Moscow Raceway - Changed 3 trackside banner billboards so they show on both sides. Upgraded HUD track maps for FIM and Full layouts to higher resolutions.
[*]Zhuhai - New static TV cameras