[b]What’s New (Summary):[/b] • New RRE menus and overlays. • Single Race in R3E. • Multiplayer Alpha for R3E. • Pack system in store. • Dynamic discount system. • New Force Feedback • New Road bumps in listed tracks below. • AI difficulty can now be selected (R3E only for the moment) • New skyboxes. [b]New Content:[/b] New Class in R3E - ADAC GT Masters 2013 Car Class • Ford GT GT3 • Chevrolet Corvette Z06.R GT3 • Audi R8 LMS Ultra • BMW Z4 GT3 • Chevrolet Camaro GT3 • Nissan GT-R GT3 • Mercedes-Benz SLS AMG GT3 New Car in GTR3 Car Class • Mercedes-Benz SLS AMG GT3 New Tracks in R3E • Nürburgring • Motorsport Arena Oschersleben • EuroSpeedway Lausitz • Red Bull Ring Spielberg New Liveries • 18 new Free liveries for Aquila CR-1 Sports GT • 20 new liveries for BMW M1 Procar • 10 new liveries for Chevrolet Daytona Prototype   [b]Game:[/b] • Added a new force feedback settings tab in options with modified and added ffb settings. • Optimized loading performance • Changed car reflection option to have Low and High settings. • We now automatically center the window on screen in windowed mode. • Changed default value for cockpit head movement from 0.5 to 0.1 • Added option to change AI difficulty in R3E. • Added Single Race in R3E. • Added Multiplayer Alpha in R3E. • Optimized reflections and rendering. [b]Multiplayer:[/b] • Fixed an issue where the player count wasn’t updating until player had actually joined the track which was resulting in wrong player numbers in the browser. • Fixed an issue when a player comes from a session without damage and starts a new session in another game mode with damage, damage was off. • Fixed incorrect wheels RPM for remote cars. • Improved precision for wheels RPM for remote cars. • Fixed off-by-one error when rendering remote cars. • Added smoothing to velocity and rotation of remote cars for better collisions. • Fixed an issue where the player would get a replay without thumbnail after exiting a MP game during practice. [b]Art: [/b] • Updated skyboxes. • Updated Oschersleben with new road shader, optimizations for performance and ffb. • Updated Zandvoort with new road shader, optimizations for performance and ffb. • Updated Lausitzring with new road shader, optimizations for performance and ffb. • Updated Hockenheim with new road shader, optimizations for performance and ffb. • Updated Red Bull Ring with new road shader, optimizations for performance and ffb. • Updated Lausitzring with new road shader, optimizations for performance and ffb. • Updated Portimao with new road shader, optimizations for performance. • Fixed a flashing building issue in Mid Ohio. • Updated RaceRoom Raceway with optimizations for ffb. [b]Camera & Physics & Force Feedback:[/b] • Updated default profiles to the new FFB improvements. Note: Your old custom profiles will be renamed and backed up when you launch the game after the update. These profiles should not be used due to the new FFB changes. • Added Thrustmaster T300RS Racing Wheel default profile. • Added Thrustmaster TX Racing Wheel default profile. • Modified grip on grass. • Decreased opponent car volume for all GT3 cars. • Fixed Brands Hatch Turn 2 camera. [b]Audio[/b] • BMW 635 CSi - Adjusted external sounds. • Fixed naming issues with DTM pitstop samples. • Improved BMW GT3 Z4 external sounds. • Updated GT3 car backfire sounds. [b]Portal:[/b] • Added pack support. Store can now have content packs. • Added dynamic discount functionality that gives additional discount on overlapping or owned content.