[b]Game[/b] • Added content that will be used in upcoming competitions. Check insider.simbin.com for more information soon. • Added new content that will be available in store soon. • Multiplayer: Fixed cars spawning in the same grid/pit spot • Multiplayer: Fix: dedicated server not always notifying clients when join request was refused. • Multiplayer: Fixed "p2p" flickering in some cases. • Multiplayer: Fixed a memory leak in network code. • Multiplayer: Fixed resetting fastest sector time holders when players leave (fastest lap time bug) and a bunch of similar bugs in timing screens/HUD overlays. • Multiplayer: Players count does not update until player has actually joined the track. • Single Player: Player avatar does not appear in starting grid and podium screens. [b]Portal [/b] • Advanced stats tab in DTM Experience now displays DTM content only as originally intended. • Changed filtering so that when selecting 'all cars" of a class in a leaderboard, it shows the best entry of the user, if he/she have different entries with different cars. • Rebuilt the leaderboard index for performance. • Added qualify and race length in the MP server browser info box. [b]Known issues[/b] • Lap by Lap split time overlay always show both as position 12.