Spiffo and Friends
Author: nasKo,
published 2 years ago,
[img]https://clan.cloudflare.steamstatic.com/images//4460946/d35bad515f2bfa0063bc1ebb0dc9df8c4e7631d8.png[/img]
Hello survivors! Three things of note this week.
[h3]FINAL BUILD 41 PATCH RELEASED[/h3]
This afternoon we put out 41.78 to the stable branch, and you [url=https://steamcommunity.com/games/108600/announcements/detail/5940838760377829626]can read its changelist here[/url].
Nothing seems to have exploded just yet, but there will very likely be a hot fix for anything that does crop up. We’ve had a few complaints of visual issues with some clothing that we’d thought we’d fixed for instance, that can probably get a quick look-over again before we move on.
This patch is largely quality of life changes, some MP tweaks and fixes for longstanding annoyances – so hopefully you’ll see a few things in the changelist that make you feel both cherished [u]and[/u] warm.
Other than that hot fix, unless we return if circumstances demand it, the final devs who were tinkering in Build 41 will from this point on all be fully aboard the Build 42 train.
[h3]BARNYARD FRIENDS[/h3]
First, let us reiterate – Build 42 is still a long way off. However RJ’s development playpen for the domestic animals that the build will feature is still ticking along quite nicely. This week he has prepared two videos for your delight but first TWO caveats.
First, our animator Martin wants it known that one of the things we’ll be working on will be the way animals turn / turn when they move.
Secondly, clearly what you’re seeing here is debug dev-stuff – especially how it looks and operates when leading an animal around on a rope. We haven’t quite landed on the best way to herd animals around yet, and will likely have to land at a halfway house between realistic, feasible and fun. Likewise, thirdly I guess, UIs clearly aren’t final yet either.
So here’s proof that you can pet the cute little animals in Build 42 of Project Zomboid.
[previewyoutube=L3dgSFaFjYk;full][/previewyoutube]
And here’s how to coax them into a trailer so you can cart them off to slaughter them somewhere distant so their loud desperate squeals won’t attract zombies.
[previewyoutube=yvqykEOswc8;full][/previewyoutube]
[h3]MAGICAL WOODLAND FRIEND[/h3]
Yes, it’s happened. Spiffo merchandise is finally a thing. Behold! More information to come later on down the line. But for now…
[img]https://clan.cloudflare.steamstatic.com/images//4460946/ee5b3b484b46a3850f51e02d8f296112fa7d6fe5.png[/img]
To register your interest in crowdfunding a Spiffo plushie [url=https://shop.makeship.com/3FHlgG8]visit the Makeship Store[/url]! The full campaign begins in less than a week!
To find out how you could win one of two free plushies [url=https://twitter.com/theindiestone/status/1590724694549753856?s=20&t=BCKFG7ccHeWwhvz0zQjhPQ]visit this twitter post[/url]!
[i]This week’s table arsenal [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2876581796]from Polaris[/url]. A changelist of all our pre-release and post-release patches since the 41 beta began [url=https://pzwiki.net/wiki/Build_41]can be found here[/url]. The Block of Italicised Text would like to direct your attention to the [url=http://pzwiki.net/wiki/Main_Page]PZ Wiki[/url] should you feel like editing or amending something, and the [url=https://projectzomboid.com/lists/?p=subscribe&id=1]PZ Mailing List [/url]that can send you update notifications once builds get released. We also live on Twitter [url=https://twitter.com/theindiestone]right here[/url]! [url=https://discord.gg/theindiestone]Our Discord[/url] is open for chat and hijinks too. No-one is allowed to make a jar-based gag in the presence of our Spiffo plushie, please, as we had to google it and oh dear god no please no.[/i]