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Project Zomboid blew up big time in 2021, and the devs at The Indie Stone are providing more and more detail on what to expect from the game's upcoming updates. We've now got a broad roadmap laying out the basics of what to expect from the next seven major updates, and loads more info on what to expect from the upcoming Build 42.

Build 42 will rebalance mechanics like traits, professions, and skills, and will "begin the expansion of the 'tech tree' (as in the soft emergent tech tree from recipes, not an 'unlock via tech points' type of tech tree) of the game significantly to provide a more rich end-game experience", as the devs explain in a blog post.

"While we may not hit this spot in our first build, our ultimate goal is to provide significantly extra crafting potential to allow players to effectively create a post-apocalypse nu medieval community, to provide plausible alternatives to any of the lootable items in the game that would logically be plausible with the correct skills and resources so players don't feel pressured to restart the early game repeatedly to get long term fun out of the game."

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