[img=http://projectzomboid.com/blog/wp-content/uploads/2016/01/Build-33-out-712x462.jpg] Ladies and gentleman, boys and girls, zomboys and zombettes… build 33 is now open for general consumption! We’ve released two new IWBUMS updates ([url=http://theindiestone.com/forums/index.php/topic/17110-released-iwbums-33/?p=218416]33.11[/url], [url=http://theindiestone.com/forums/index.php/topic/17110-released-iwbums-33/?p=218678]33.12[/url] and [url=http://theindiestone.com/forums/index.php/topic/17110-released-build-33/?p=218854]33.13[/url]) since the last Mondoid, and we’re now satisfied with it enough to push it out into the great wild wilderness of Steam.   As always the sheer number of extra systems that live in the world beyond our IWBUMS testers might throw up issues, in which case our bug tracker lives [url=http://theindiestone.com/forums/index.php/tracker/project-1-project-zomboid/]here[/url], but hopefully this will mean all survivors everywhere will be giving the map event randomization, radio and TV broadcast system, vastly improved FMOD sound, new game start options and all the many/varied other stuff a whirl!   To see the full changelist then [url=http://theindiestone.com/forums/index.php/topic/17110-released-iwbums-33/]visit this thread[/url] on our forums. Enjoy!   [i]This week’s featured image by Aerd who lives over on [url=http://steamcommunity.com/sharedfiles/filedetails/?id=595787020]Uncle Gabe’s Electronic Games Boutique[/url][/i][i]. The Block of Italicised Text would like to direct your attention to the[/i] [url=http://pzwiki.net/wiki/Main_Page]PZ Wiki[/url] [i]should you feel like editing or amending something, and the[/i] [url=http://projectzomboid.com/lists/?p=subscribe&id=1]PZ Mailing List[/url] [i]that can send blogs like this and patch notes direct to your mailbox. Now, onto 34 and beyond…[/i]   [b][i]Oh, and a final thing on the day we lost one of our Heroes…[/i][/b] [url=https://t.co/vBffmQj3PJ][img=http://i.imgur.com/hLwMb3M.png]