41.66 RELEASED
Author: lemmy101,
published 2 years ago,
Server operators will find .zip files with their server backups, should they need to revert. 5 cycling incremental backups each server run, and a special backup per version change. It can also be configured to backup periodically while the server is running, but you may expect a few seconds of lag if you do this.
This update pushes 41.66 to the stable branch.
Full 41.66 Changelog on our forums:
https://theindiestone.com/forums/index.php?/topic/49523-4166-released/
Or Pastebin:
https://pastebin.com/pKp2puZ9
Changes since 41.66 Unstable:
[list][*] Fixed double-door opening and closing not being synced properly in multiplayer.
[*] Fixed desync when a player heals via "godmode" at the same time as a character dies.
[*] Fixed SafetyToggle timer speed and SafetyCooldown logic.
[*] Increased speed of mouse-wheel scrolling in the Survival Guide.
[*] Added several new items, mostly flavour. Plushies (friends for Spiffo), Boardgames, Poker Chips. etc. Some of them do not have 3D models attached to them yet.
[*] Updated max values for HoursForWorldItemRemoval and HoursForCorpseRemoval sandbox settings.
[*] Fixed boxing gloves 'hole' on the back of the hand issue.
[*] Fixed Poncho showing no legs by capping the bottom.
[*] Fixed Bullet Vest clipping with some other clothing items.
[*] First pass on fixing underlying mesh on female, clipping Leather Jackets.
[*] Fixed ClothingItemExtra script property not working for items that aren't in the Base module.*
[*] Fixed double "Place Item" options for: Radio, Battery Charger, PortaDisc.
[*] Fixed not being able to interact with a Radio that was placed as a 3D item.
[*] Fixed "Investigate Area" tooltips being displayed at the mouse pointer position when using a controller.
[*] Fixed player character holding a Newspaper model in hand when reading the in-game map.
[*] Fixed possible exception due to a vehicle not having an Engine part but the engine is running.
[*] Fixed cases where a player would be able to start the game before "Click to Start" appeared, causing errors.
[*] Fixed a case where players were able to grab items through closed/barricaded windows.
[*] Fixed a bug with the mediadata converter that caused all tapes to have incorrect colored text colours.
[*] Fixed the LootRespawn and SeenHoursPreventLootRespawn sandbox options not being displayed in the single-player sandbox settings UI.
[*] Fixed the SeenHoursPreventLootRespawn sandbox option not being displayed in the single-player and multiplayer sandbox settings UIs.
[*] Fixed missing food types in Evolved Recipe items.
[*] Fixed Search Mode / Foraging being usable in the Tutorial scenario.
[*] Fixed "Foraging has changed" warning from right-click context menu still being there.[/list]