[b]Thank you all for the support, feedback, and suggestions. Again! I can't express how much I appreciate the kind-hearted people in this community! This update brings more fixes and improvements as we move toward bigger updates. The next update might take a little longer as I'm implementing new systems, potentially a new tech tree system, and a lot of interesting additions to the game.[/b] [h3]Here's what's new in this update:[/h3] [list] [*] Fixed a bug related to spawn rates. [*] Fixed a bug that was causing performance issues. [*] Fixed the bow's description. [*] Fixed a bug caused by dying while having a contract that would stop progression. [*] Improved overall performance. [*] Improvements to the world tick rate. [*] Minor UI improvements. [*] Changes to the day/night cycle. [*] Increased gathering laser range. [*] Added the first addition of module buildables. [*] Added a buildable launch pad. [*] Added a sitting option to all chairs, including the toilet. [*] Added new music tracks. [/list] [img]https://clan.cloudflare.steamstatic.com/images//45002464/0256d471ebfcc78bbd0f86844280a6befe2cf4dc.png[/img] [b]I wish you all a great weekend and thank you again for the support, suggestions, reports, and feedback. Happy weekend![/b]