Update Planetaries v1.65
Author: EY-Studio,
published 1 month ago,
[b]Thank you all for the support, feedback, and suggestions. Again! I can't express how much I appreciate the kind-hearted people in this community! This update brings more fixes and improvements as we move toward bigger updates. The next update might take a little longer as I'm implementing new systems, potentially a new tech tree system, and a lot of interesting additions to the game.[/b]
[h3]Here's what's new in this update:[/h3]
[list]
[*] Fixed a bug related to spawn rates.
[*] Fixed a bug that was causing performance issues.
[*] Fixed the bow's description.
[*] Fixed a bug caused by dying while having a contract that would stop progression.
[*] Improved overall performance.
[*] Improvements to the world tick rate.
[*] Minor UI improvements.
[*] Changes to the day/night cycle.
[*] Increased gathering laser range.
[*] Added the first addition of module buildables.
[*] Added a buildable launch pad.
[*] Added a sitting option to all chairs, including the toilet.
[*] Added new music tracks.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//45002464/0256d471ebfcc78bbd0f86844280a6befe2cf4dc.png[/img]
[b]I wish you all a great weekend and thank you again for the support, suggestions, reports, and feedback. Happy weekend![/b]