[b]Thank you all for the support, feedback, and suggestions. Again! I can't express how much I appreciate the kind-hearted people in this community! This update focuses on fixing issues and adding some quality of life features, including the first addition of controller support.[/b] [h3]What's New:[/h3] [list] [b]Added Partial Controller Support:[/b] [*] All keybinds should now work properly, allowing you to use all in-game actions without issues. Note: Controller support for menus (e.g., inventory) is not available yet, as it requires more time to implement. [img]https://clan.cloudflare.steamstatic.com/images//45002464/5212e893262d0edd2ba9afe2cd27b08e59089080.png[/img] [b]Fixes and Improvements:[/b] [*] Fixed mouse sensitivity settings and added support for controller sensitivity. [*] Fixed invert mouse setting. [*] Fixed player ship taking damage when the player has no food. [*] Improved the "Take All" button, it now closes the window if all items are taken and is bound to the Target Lock keybind. [*] Improved Performance and Replication Performance. [*] Improved contracts, all players with the same contract will gain progress. [*] Balanced alien regrouping distance. [*] Added the ability to snap ceilings and triangle ceilings to foundations. [*] Added the ability to sit on decorative sofas. [img]https://clan.cloudflare.steamstatic.com/images//45002464/54559631ab20e4f9e2ea792efd014f4542596170.png[/img] [/list]