Patch Notes v1.1.062
Author: Sertif,
published 7 months ago,
- Made shooting the pistol more consistent with mach states.
- Fixed some palette issues with the TV in certain transformations as Noise.
- Fixed an issue where the camera patrols wouldn't reset after getting jumpscared if they came from a baddie spawner.
- Fixed an issue where you could press up/down and select at the same time in the main menu, causing weird issues.
- Fixed an issue where you could spam the shotgun/minigun to keep it after the metal detector.
- Fixed an issue where if you hit a boss with a bomb and immediately go into a mach state you would make the boss unhittable.
- Fixed an issue where getting a times up while in the lap portal would make you invisible during the Times Up sequence.
- Fixed an issue where the delete button wouldn't show up correctly if you didn't have a Noise save file.
- Fixed an issue where Peppino would get stuck midair if you punched him too hard and selected a file.
- Fixed an issue where it didn't use the correct palette for the final Pizzahead cutscene.
- Fixed an issue in the first pizzabox of the Noise tutorial.
- Fixed an issue where holding up and jumping off a ladder would repeat the animation.
- Fixed an issue where the phase transitions wouldn't work well, especially Doise's, when initiated from a corner.
- Fixed an issue where the Superjump land animation was off by one pixel.
- Fixed an issue where you couldn't bind Escape to Pause and Back.
- Fixed an issue where if you grabbed an enemy and entered a teleporter you would come out grabbing nothing.
- Fixed a softlock in Pig City.
- Fixed an issue where you could transform into Peppino for one frame when getting grabbed by Mr. Pinch.
- Fixed collision errors.
- Fixed some tile errors.
- A lot of fixes for the secret mode.