Patch Notes v1.0.187
Author: Sertif,
published 1 year ago,
- Updated the credits.
- Adjusted the Floor 4 boss final sequence again.
- Added some assets in Pizzascape, Fastfood Saloon and GOLF.
- Fixed a crash when restarting a level when the black fade happens in the hub.
- Fixed an issue where Steam wouldn't correctly register achievements. (If you got an achievement just load up the save file and it should unlock on Steam)
- Fixed an issue where the rendering would act weirdly when you tab out.
- Fixed an issue where the bandito chicken could disappear if approached from below.
- Fixed an issue where resizing the window while a zoom-in was happening would break the whole thing.
- Fixed an issue where supertaunting a treasure guy would kill him even if still underground.
- Fixed an issue where you could get softlocked in the first Don't Make A Sound secret if you grabbed the patrol and got him away from the entrance.
- Fixed an issue where the deadzone for the up/down stick motion wasn't set correctly, resulting in the superjump/dive triggering at the wrong times.
- Fixed an issue where if you hit two different timed gate buttons while the timer is still active would lock you out of the Already-Pressed achievement.
- Fixed an issue where you could get softlocked while in the Freezerator power-up while landing a superjump.
- Fixed an issue where the John ghost could softlock you if you went through a door at the same time he catches you.
- Fixed an issue where attempts would carry between save files until you closed down the game.