The new regional prices are here! Again, apologies for the inconvenience. These are the updated prices: CNY: 68.00 GBP: 14.99 CAD: 21.99 AUD: 28.95 JPY: 1,980 KRW: 21,000 RUB: 419 ARS: 224,99 BRL: 36,99 CHF: 19.00 CLP: 9.500 COP: 40.000 HKD: 119.00 IDR: 135 999 INR: 565 KZT: 2 650 MYR: 38.00 NOK: 140,00 NZD: 23.99 PHP: 499.95 PLN: 71,99 QAR: 41.99 THB: 369.00 TRY: 31,00 UAH: 279 UYU: 429 VND: 188.000 ZAR: 120.00 We are also now Steam Deck Verified! So now you can have Pizza Tower on the go, instead of waiting for a port to you-know-where, which I can guarantee you will not come out anytime soon. Now onto the patch notes: - Updated the credits. - Added a new deadzone option for moving while crouching. - Added a VSync option in the Video options. (OFF by default) - Added key_up/left/right/down to the english.txt file. - Reworked the pattern palette system, which should have a better performance now. - You can no longer pause during the death animation in the bosses. - The tutorial in Gnome Forest no longer drains your combo. - Increased the deadzone default for Superjump walking slightly. - Moved Gustavo's position to be less confusing in Ancient Cheese in that one bomb section. - Optimized Peppibot Factory to not take up too much texture pages. - Fixed a crash when killing an enemy with Mort. - Fixed an issue where Pepperman could disappear when becoming small. - Fixed an issue where tabbing out in Windowed mode would mess up the rendering. - Fixed an issue where getting out of the taxi as Gustavo would still use the Peppino sprites. - Fixed an issue where the music would continue playing even after exiting a level - Fixed an issue where the game wouldn't take screenshots at all. - Fixed an issue where the xscale wouldn't reset correctly in the trash roll. - Fixed an issue where the camera wouldn't reset correctly in Pig City after using the grind rails as Gustavo. - Fixed a crash in the final phase of the final boss.