Release Patch 8!
Author: Todo,
published 3 days ago,
[img]https://clan.cloudflare.steamstatic.com/images//45058166/3a60862d44dbfc26326604013f85502bf345dc0e.png[/img]
[h3][b]Release Patch 8 ![/b][/h3]
[h5][b]Main[/b][/h5]
[list]
[*]Creatures now spawn around the boss and not the player
[*]A lot of Event related damage are now player’s health % based and unavoidable (no more cheating!)
[*]You now need to truly perfectly accomplish an event before receiving the achievement for it
[*]The boss now talks…
[*]You can now surrender during the fight via the menu
[*]Resetting the fight now despawn all the loot (you should have gathered it before… or buy the auto loot)
[*]When the mini bosses are auto killed by the boss launching a Skull Event, they no longer drop Benediction Stones
[*]For every mini boss alive, Death gains a buff protecting it from damage
[/list]
[h5][b]Skill[/b][/h5]
[list]
[*]To compensate for the unskippable damage of some mechanics, the CD of Invulnerability is lowered from 45 to 40
[*]Deploy Shield now prevents the player from obtaining Death Mark on every monster hit
[/list]
[h5][b]Skull Events[/b][/h5]
[list]
[*][Wheel Of Fortune] The safe rune is now displayed under the neon timer instead of one’s player head
[*][Wheel of Fortune] Failing now deal 350 instead of 250 in normal mode
[*][Skull Event - Electricity Pillar] The speed at which in converge or diverge is slightly slower
[/list]
[h5][b]Benediction[/b][/h5]
[list]
[*]The bonus allowing you to spawn more benedictions per mini boss is now capped at 1 more
[/list]
[h5][b]Other[/b][/h5]
[list]
[*]Various optimisation across all systems
[*]Added a Credit button to the menu to show…the credit!
[*]Added a neon arrow in town by the Benediction Rock until you open the Benediction UI
[*]When the boss kills all the creatures to spawn an event there is a visual wave crossing the screen and the destructables like towers are also destroyed
[*]During the fight when the skill choices appear there is a grace window before the skills are selectable to ensure no wrong clicks
[*]Closing the character selection window now auto select the last viewed character
[*]Invulnerability now protect against being pulled or bumped
[*]Now only display the number of stacks on a boss debuff/buff when there is more than 1
[*]Mini bosses health bar are now behind everything UI element
[*]Approching a Benediction Stone now highlight which one is selected
[*]Double the size of the invulnerability shield dropping on the ground
[*]New mini boss, the cave crasher got an update
[*]Visiting the Credit page awards 50 blood crystals
[*]There is now a report bug button in the option redirecting to the game’s Discord
[*]New option to hide the active benediction panels during the fight
[/list]
[h5][b]Bug Fixes[/b][/h5]
[list]
[*][Skull Event - Electricity Pillar Converging] The converging AoE is now back!
[*]Visual bug - Hide the lock (and particles) on the Improving Stars handle in the Constellation panel the first time it is open after unlocking it
[*]Fixed the collider of the Pizza Telegraph which captured the player way off the area
[*]Dragging a bifrost into its slot in a weird way now doesn’t leave you with a sprite hanging
[*]Visual bug - Unlocking forging or improving stars now correctly remove the locked handle
[*]Visual bug - The reset sound button now have the correct text
[*]Fix a bug occurring when looting a Benediction Stone at the same time as the fight resets (death)
[*]Fix the collider on the bump player boss action
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//45058166/3a60862d44dbfc26326604013f85502bf345dc0e.png[/img]