[b]Dear apprentice Ninzas,[/b] Summer time usually rhymes with sun (even if it doesn't), yet our dear Mo0n is not to be outdone. Indeed, in order to spice up your holidays with a nice touch of chaotic energy, [b]a new version of Ninza is out, NOW![/b] [img]https://clan.cloudflare.steamstatic.com/images//43133981/1f8891ba096fb7e1db5f084b1b34a62a1d86cd8f.png[/img] [code]Ninza is in a open beta phase. [url=http://www.ninza-game.com]Download the game from our official website,[/url] launch it and play.[/code] Those new features allow newcomers to play solo or in coop while having a more friendly space to learn their moves! This is the first step of our big plan to make the game more welcoming to new players. [i]For a more detailed patch note, you can join our [url=https://www.discord.gg/awR8MRx]Discord server.[/url][/i] [img]https://clan.cloudflare.steamstatic.com/images//43133981/26de8cf57e03a17b939a67af8ab77c5418e33393.png[/img] Fresh, reliable and more interesting to play against, please make a warm welcome to our new punching bag, aka the Bot! It now comes with its own set of abilities and appearance, so that nobody will mistakes it with our good old Tobias. [img]https://clan.cloudflare.steamstatic.com/images//43133981/30324ddfe4cb45e476590a8db29f62de6efb9950.gif[/img] [i]He's cute but has no soul.[/i] Seriously though, this version of the AI is based on a new and more reliable system. [b]Meaning there's still a lot of stuff we could improve and add.[/b] It's still radically better than the previous one, but we refrained ourself to put too much work on it. We wanted to [b]wait on your feedbacks[/b] and decide afterwards if the bot should benefit from a more elaborate education. [img]https://clan.cloudflare.steamstatic.com/images//43133981/5df0f5197248418af1f9515b5762063c207cb3b5.png[/img] Working on the Bot allowed us to create a more tailored to our needs AI. Basically, it's like some sort of brain we can now put in whatever we want. Guess what? That's exactly what we did! [img]https://clan.cloudflare.steamstatic.com/images//43133981/931a8c69d32a5e2c41cc4d805fef1430b6ece9c7.gif[/img] Those Mo0n minions can be destroyed while playing our new game modes: the trials! [b]Available for 1 or 2 players in coop,[/b] every trial has its own objective to complete. We designed those modes to give something fun to toy with, when learning to play. On their side, advanced players can challenge theirselves to unlock the best ranks for each trials. [img]https://clan.cloudflare.steamstatic.com/images//43133981/40f33c4dd785371d8d49f906636d54a3f2fd8f0b.jpg[/img] As for the new bot, we didn't commit heavily to create a big amount of trials. We have ideas for more of them but we're waiting on your feedbacks to see if that's something worth adding. [img]https://clan.cloudflare.steamstatic.com/images//43133981/617376707198bbbc8f84df149153b6ba9f176766.png[/img] While working on the trials, we needed more control over the procedurally generated levels. So we went back to this whole part of the game and did a few improvements. We won't go much into details here, but let just say that [b]there's now a LOT more patterns available.[/b] This means, more diversity on the battlefied, more opportunities to get creative, in other words: more Ninza fun! We've also modified the amount of blocks spawned accordingly to the number of players. While playing 1vs1 you should expect more opportunities to crush your opponents, among a few other surprises ;) [img]https://clan.cloudflare.steamstatic.com/images//43133981/bbbb0a25773571016b482896b4894faf976c85cc.png[/img] As usual, we've fixed some of the reported issues / bugs. We've also made a few adjustements regarding the characters balancing. If you fancy taking a closer look on those, feel free to look at the #patchnote channel of our Discord! [img]https://clan.cloudflare.steamstatic.com/images//43133981/cbc5ae7cd06e57c24144a420401e622631b71a68.png[/img] Friendly reminder that our weekly online tournament is still up and running. So don't hesitate to join us for some good fights or to cheer up your favorite underdogs [url=http://www.twitch.tv/NinzaStreaming]on Twitch.[/url] [code]WEEKLY TOURNAMENTS: EVERY THURSDAY FROM 8:00 PM TO 9H30 PM (UTC +1) REGISTRATIONS: 7:00 PM - 8:00 PM (on our Discord)[/code] [img]https://clan.cloudflare.steamstatic.com/images//43133981/d9ee5ef2eb56e9ac450f2c6caceb44b4a9b3444b.png[/img] In summary, this update is expanding the offline experience of the game. Our goal was to give more opportunities for newcomers to enjoy and get better at Ninza without getting annihilated online. Rather than working heavily on one new feature, we've carefully implemented a new AI system. The idea was to build solid and flexible foundations so that we could easily add more content later, if needed. Indeed, the goal we're aiming for, is to have enough solo content to get a good first impression of the game. So, if the feedbacks ask for more solo content, we will be ready. What we're planning to add next will change for sure the way you look at Ninza. This might be... some kind of final form? Anyway, thanks again a lot for patience and your amazing support! From your Ninza Happiness Ninza Social Coordinator, Wuthrer, Love <3