Greetings, Striver. Magratheus blesses you once again with a second new range of fixes in[b] our latest patch for the Morbid: The Lords of Ire Demo.[/b] [b]Read the full Demo Patch Notes #2 below:[/b] [list] [*] Updates and improvements on the inventory UI [*] XP Multiplier no longer gets reset when meditating on a Shrine [*] Pesky ladders have been tamed (they should no-longer kill the player) [*] Broken inputs for attacks should be fixed [*] Updated some HUD UI elements [*] Camera can now be controlled while talking with NPC and pulling levers [*] Sprinting backwards while Targeting no longer resets Target [*] Improvements to the sneak-attack [*] Lighting quality improved for Rimehold and Hall of Redemption [*] Added breakable bookpiles in Hall of Redemption (go test them out!) [*] Morbid Menagerie improvements and fixes [*] Morio combat improvements [*] Fixes on Striver sprinting [*] Small camera fixes and improvements [*] Small improvements on VFX [*] Small tutorial improvements [*] Improved combat feel [*] Stuck spots lessened [/list] Thank you for all the amazing feedback on this demo! We hope you have enjoyed battling through the fearsome enemies of Rimehold so far, and hope that this new patch helps improve your experience! [b]The demo will continue to be available across the Christmas period [/b]- so pick up your Sword of Dibrom and start on your perilous path that lies before you, Striver... Play the Demo now on Steam! https://store.steampowered.com/app/2171560/Morbid_The_Lords_of_Ire/