0.43.2 Update!
Author: mattrified,
published 1 year ago,
[list]
[*] Most unsafe attacks are less safe now by about 3-6 frames.
[*] Damage for all supers has been lowered to about 140 on average, depending on how easy it can be combo'd to/from.
[*] Scaling system revamped, attacks do about 10% each (some divided if hit multiple times)
[*] Pop Cancels only reward a 10% scaling reduction instead of 50%.
[*] Removed Strike's air throw specials (did anyone ever use them?) (Anti-air, Shark Catcher is still there.)
[*] No tutorial should softlock now (tho some may need to have their text updated.)
[*] Added Depth of Field and Color Grading to environment post-processing -- please let me know if you encounter performance issues with these.
[*] Reversals can only be performed during the first 15 frames of getup. You cannot (or should not be able to) cancel reversals into supers.
[*] Drargos's CHP hurtbox's adjusted
[*] Naeco's CHP hurtbox's adjusted
[*] Enjellique should no longer be able to Jellspear from jump instantly and repeatedly -- land has frames now.
[*] When a controller is disconnected, players will have 30 seconds to connect a new controller or the game will reload to the splashscreen.
[*] Drargos's QCF+KK super now has a new ender; if up is held before the final hit, he'll do a launching kick that is useful for combo'ing in the corner.
[/list]