This is a relatively small update. Plan is to do more environment work as well as AI updates for September's update. [b]General[/b] [list] [*] Throw break now plays a new visual effect when occurring. [*] Throw breaks window has been increased from 4 to 8. [*] Block VFX has been updated. [*] Reversals can no longer be pop canceled. [*] All stages have been updated slightly, but are not anywhere near finished yet. [/list] [b]Drargos[/b] [list] [*] Drargos's projectiles now have a temporary "starfish" in them to prevent them from disappearing on darker stages. [*] Drargos's projectile now play an SFX after reflecting off walls. [/list] [b]Arctina[/b] [list] [*] Both versions of Arctic Rising now last longer. [*] HP and CHK are now 5 frames longer cooldown. [/list] Here's a video demonstrating some of the previously listed changes: [previewyoutube=TQdSTMsZzm4;full][/previewyoutube]