Version 1.1.0
Author: Erik Svedäng (AB),
published 4 months ago,
First of all, thanks to everyone who has tried the game! Here is new major patch that addresses som problems that have been found.
[h2]New features[/h2]
[list]
[*] Undo! There's now a button below the 'Pass the turn' button that you can click to undo your latest move. In certain situations (for example after drawing a card) you are not allowed to undo, since that would be a form of cheating.
[*] It is now possible to search for all card characteristics in the deck editor (type, rules text, stats, etc). Additionally, the deck editor layout has been improved, and mana filter buttons have gotten appropriate colors.
[*] A big "Your turn" banner is shown across the screen each time your turn begins.
[*] It is more clear that you are in discard phase, and how many cards you have left to discard.
[*] The scroll wheel works in deck picker, so that you can select what deck to use in a more convenient way.
[*] A skull is shown in the player portrait when the mage has been defeated.
[*] The list of ongoing games has been made less cluttered, but all the old information (and more) is shown when you hover the button with the mouse.
[*] The "Help" button has been renamed to "Help & more". Also, the ranking top-list were moved into here to make room for future game modes and to de-emphasize the importance of the rankings.
[*] Show who's online of the players in the "Waiting for match to start" popup.
[*] Various rules clarifications in card texts.
[*] No extra time is added when you make a move in async games (only 'Live' ones).
[*] The turn timer flashes in red when you're running out of time.
[*] The HP heart shows more clearly if the unit has taken damage or not.
[*] The preconstructed decks have been adjusted to be less complex and more different from each other.
[/list]
[h2]Bug fixes[/h2]
[list]
[*] A bug on MacOS where the mouse clicks were not registered correctly has hopefully been fixed.
[*] A bunch of minor problems have been addressed.
[/list]
[h2]Card adjustments[/h2]
A lot of cards have been tweaked to be more playable, and in a few cases nerfed to avoid having them show up in every game. Note that old matches will still use the initial card pool.
Changes:
[list]
[*] 'Rage of the Woods' affect all non-mage permanents instead of just creatures.
[*] 'Preacher', 'Blockade', Irfhnir's Blessing, 'Medallion of Venom' & 'Medallion of Immunity' are all cheaper to play.
[*] 'Convert' costs 1 more mana.
[*] The range of the 'Aid' ability on 'Nun' is now limited to 1-3 hexes.
[*] 'World Tree' now has only one activated ability, and another one that triggers at end of turn.
[*] 'Swan' makes other enemy units gain 'Stationary' in addition to 'Spell blocked'. The range of the ability has been increased to 2.
[*] 'Orb Wrangler' has three abilities instead of two, and they are hopefully more interesting and unique.
[*] 'Buoy' now has 1 power, which makes its 'Lethal' keyword make sense.
[*] 'Mist troll' has changed the subtype from 'giant' to 'troll'.
[/list]
Finally, all tokens now have mana costs which matters if they are bounced up to your hand (you can then recast them for their cost). Previously they were free to recast.