[list] [*]Fixed a crash where a completed animal-management cloning chamber tries to automatically summon a drone for delivery while the CRISPR building is being moved [*]Fixed a crash when factory workers path to new structures that are placed on un-erased rotational data from previously deleted enclosures [*]Fixed Aquarium Zoo crashing at the end of day 2 if the Research Hub is not built [*]Lake tiles can now be deleted in Build mode (however, they are non-refundable) [*]Opening the CRISPR panel no longer freezes the game on ultrawide monitors [*]Enclosures no longer build a "bridge" across lake tiles when using the "Change Type" feature [*]Fixed having too many trees in a big zoo slowing the overall game performance [*]Fixed buildings and crop rendering sometimes disappear when using the "Change Type" feature for enclosures [*]Using the controller will no longer change the time scale when the build bar is active [*]Reduced save file size regarding storeroom storing too many poop stock entries [*]Animal-poop no longer spawns inside enclosure items causing them to be unreachable by default after loading from a save file [*]Fixed corrupted enclosure tile (that generates on moving of enclosures) on save file load [/list]