UPDATE #5 - Ladder fixes, Easy mode overhaul, better visibility
Author: Voxel,
published 3 months ago,
The previous update was quite recent and fairly large. Today's update feels similar in size but focuses more on fixes and improvements rather than new content, which is why it's not a major update, although it’s just as important.
[h2]PATCH NOTES:[/h2]
[list]
[h3][*] Fixed the Ladder spawn indicator.[/h3]
Now it should correctly show whether you can place the ladder or not.
[h3][*] Ladder spawn location will adjust to the nearest object.[/h3]
[h3][*] Fixed spots where the ladder would slip.[/h3]
[h3][*] Added a new checkpoint and Ladder restock after the volcano on normal difficulty.[/h3]
[h3][*] Checkpoints will be reactive.[/h3]
Re-entering the checkpoint will overwrite the previous checkpoint.
[h3][*] Improved flow at the beginning, in the cave, canyon, volcano, and lava cave.[/h3]
[h3][*] Added graffiti explaining the appearance and function of ladder restock.[/h3]
[h3][*] If you approach the altar without a ladder on your back, it will spawn where it was left.[/h3]
[h3][*] Added lighting to the Hell Tower in space.[/h3]
[h3][*] Improved visibility in the cave.[/h3]
[/list]
[h2]Easy Mode Overhaul:[/h2]
[list] [*] Ladder size has been reduced.
[*] Added yellow paint to help indicate the path.
[*] Significantly changed and improved the entire level.
[*] Falling into lava won't causes you to lose crystals.
[*] Respawning at a checkpoint gives you a ladder.
[*] Adjusted the "reward" for finishing the game.
[*] TimeCrystal has infinite amount of use.
[/list]