And here it is! A significant update focusing primarily on improving character movement, enhancing gameplay experience, and implementing many quality-of-life changes with newcomers in mind, along with content adjustments! Here’s the list of changes: [h2]New:[/h2] [list] [*] Added climbing animation. Can be disabled in the options. [*] Added an option for faster character rotation. Can be enabled in the options. [*] Added guide lines showing where the bottom and top parts of the ladder will land upon spawning. Can be disabled in the options. [*] Added an option to rotate the ladder along the X-axis. LMB + Scroll up or down. [*] Added a sound effect when collecting crystals. [*] Added a button in the main menu for synchronizing ladders based on unlocked Steam achievements. [*] Added sounds and text notifications for each new location the player enters (available only on Normal). [/list] [h2]Movement:[/h2] [list] [*] Significantly improved geometry across all difficulty levels. It’s now more obvious whether a player can jump onto an obstacle or not. [*] Animation and perspective now better reflect the height of the character’s jump. [*] During a jump, the player's collision capsule temporarily shrinks to make it easier to jump onto obstacles. [*] Slightly increased jump height. [/list] [h2]Levels:[/h2] [h3]Easy:[/h3] [list] [*] Added ladder restocks on every level. [/list] [h3]Normal:[/h3] [list] [*] Glacial Path is now much harder. [*] Added ladder restocks in several locations. [*] Added a checkpoint and ladder restock near the lava ruined bridge. [*] Moved the ladder restock near the volcano to the volcano cave, right by the checkpoint. [*] Added a lantern by the ladder restock in the volcano. [*] Changed the penultimate path in the volcano. [*] Added new boulder spawn points on the penultimate path in the volcano. [*] Added Icicles at Glacial Path... they don’t do anything, just look cool. [/list] [h3]Hard:[/h3] [list] [*] Improved lighting. [*] Replaced falling boulders in the Stone Pit with moving walls. [*] Removed falling boulders in the volcano after the one-way walls. [*] Increased the distance a player travels when hit by Fire Boulders. [*] Fire Boulders no longer require a specific velocity to stun the player. [*] Fire Boulders have a fixed spawn time. [/list] [h2]Other fixes, improvements, and changes:[/h2] [list] [*] Repositioned buttons in the menu. [*] Changed the behavior of floating islands. They will now always pause for a moment when reaching a designated point. [*] Fixed the text on the TimePortal machine. It now lights up. [*] Added invisible blockers for boulders so they don’t leave their designated area. [*] Boulders have a new shape and now move much faster. [*] The arrows for selecting a ladder and game mode will disappear when the selection reaches the limit. [*] Reduced the size of the Ice Ladder restock. [*] When you’re smaller, you move faster. [*] Adjusted jump height when you’re smaller so you can still clear the same obstacles. [*] Improved the Steam page: new graphics, images, gifs, and a refreshed trailer. [/list] But that’s not all! The game will be on sale at 50% off for this week only, from August 12th to August 19th (19 CEST). So if you know someone who thinks the base price is too high, feel free to suggest grabbing the game at discount! And last but not least, we now have a Discord server! I understand that many people prefer other platforms over Steam discussions, so I’ve set up a server where I’ll be sharing updates, gathering your feedback, and keeping you informed about my work on other games. Discord Link: https://discord.gg/AsFdUh85cR X Link: https://x.com/V0X3L1