Happy New Year! We’ve worked hard over the last month on a wide variety of technical issues that the community has helped us identify, and we are now excited to relaunch 2.0. All of the features that were listed in the [url=https://steamcommunity.com/games/824270/announcements/detail/1718616979080752854]2.0 patch notes[/url] are once again available. IMPORTANT: If you are experiencing crashes and have an AMD card, please update your drivers. There was a known issue that AMD recently fixed with an update: https://www.amd.com/en/support/kb/release-notes/rn-rad-win-20-1-2 There is a lot of under the hood stuff going on that should result in better player experiences all around. Most notable from the first 2.0 release: [list][*] On the first run, players who come from 1.x will automatically load into the Sandbox. [*] First-time new players will be greeted by a selection screen to choose the Sandbox or Trainer. [*] If a player quits from Sandbox, they will automatically boot into Sandbox next time. Same for Trainer. [*] Sandbox: fix for bots jumping in air as they respawn. [*] Sandbox: fix for bots getting stuck in place on respawn. [*] Trainer: fix for Fortnite weapons being blocked from turning while ADSing. [*] Settings updates to ensure better saving across Sandbox and Trainer. [*] Trainer: Hide Weapon now works. [*] Trainer: Level 5 removed. Wasn’t quite working as envisioned. [*] Players should be able to progress past Level 4 now. [*] Trainer: Moved a lot of logic from the cloud to the client to allow for speedier performance. [*] Trainer: Removed actions widget (from left side of screen) for better performance and less eye noise.[/list] We are getting back to developing cool new features (scenario playlists, anyone?), but if you come across any issues, please let us know—a great place to chat is our [url=https://discord.gg/Z8hGxnM]Discord[/url].