Another quick patch to address some issues. Thanks for all the feedback - keep it coming! [h2][b]Bug fixes[/b][/h2] [list] [*] Fixed an issue where invincibility wasn’t functioning as expected [*] Fixed an issue of linking from Trainer to Sandbox scenarios [*] Fixed an issue with “Stand Still Until Hurt” that was making lazy bots stand still, even after being hurt (Example: “Flip off Flick Random”) [*] Corrected the number of charges of the phase ability in some scenarios (Example: “Racer 1v1”) [*] Fixed Movement Based Scoring cap not working [/list] As always, we wouldn't be here without you, so please send us your feedback and ideas - find us [url=https://twitter.com/KovaaKs]@KovaaKs[/url] and on our [url=https://discord.gg/kovaak]Discord[/url]. Thanks for your support and more great stuff coming soon!