Patch notes round-up (1.0.0 to 1.0.3)
Author: KovaaK,
published 6 years ago,
I put out a number of patches since release, but per my habits over the last year and a half of development I was posting patch notes on the [url=https://discord.gg/Z8hGxnM]Discord Server[/url] and kind of forgot that I can also post them here. I'll try to keep that in mind in the future :D.
Anyway, here is what is new/changed:
[h1]1.0.1 Changes:[/h1]
[list]
[*]Made the option for hitscan/projectile visuals coming from the weapon viewmodel a setting under Game Options->Weapons instead of each weapon profile.
[/list]
[h1]1.0.2 Changes:[/h1]
[list]
[*]Disabled Gameplay Debugger keybinding
[*]Made "Hitscan Graphic Visible" a default weapon option as well as per-weapon.
[*]Adjusted a few tooltips for clarity.
[*]Hid download button for things you already have downloaded
[*]Made the alternating border cut off before the Challenge icon (mainly so the download button colors wouldn't look shifted by the border).
[/list]
[h1]1.0.3 Changes:[/h1]
[list]
[*]Added new character options:
-Bounce Off Walls
-Air Jump Extra Control (0 = no modification to horizontal velocity when air jumping. 1 = full control set to your ground velocity based on keys held. 0.5 = half and half)
-Allow Buffered Jumps (checkbox, defaults to true to act like Quake)
-Forward Speed Bias (when holding two movement keys that are perpendicular to each other, allows you to bias one axis)
-Landing Speed Penalty (after landing, penalize movement speed by X amount for Y seconds)
-Health Regen per Second & Health Regen Delay (After X seconds of not taking damage, regen Y health per 1 second)
-Health Regained on Kill
[*]UI tweaks:
-Renamed "Auto-Scale Zoom Sens" to "Zoom Sens Auto-Scale" in Weapon options menus
-Added tooltip to the star (favorite icon)
-Added Favorite Icon to end challenge score
[*]Added two new Circle crosshairs
[/list]