1.0.5 - Performance improvements
Author: KovaaK,
published 6 years ago,
1.0.5:
The biggest change this patch is improved performance. Previously some systems had hitching that was occurring at various frequencies, and this should fix the majority of it.
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[*]Officially moved from "Development" build configuration to "Shipping" build config. There are some trade-offs, and I've been debating on doing this for a while. At this point, I've decided it is worth the jump.
[*]This comes with much improved performance across the board. FPS averages will be higher, and the engine's garbage collection should be less intrusive in causing frame drops/hitching.
[*]The folder that the engine uses for configuration files and save has been relocated. I have a script that will run once to relocate your config files from the old folder (\SteamApps\common\FPSAimTrainer\) to the new folder (%localappdata%\FPSAimTrainer\). Hopefully this will be transparent to you.
[*]All of your old profiles/scenarios, .ini files (including weapon settings), sounds, maps, and crosshairs will work fine and won't require any changes.
[*]On the negative side, the console is gone (not that it did too much for most people, but I did add some menu options below that some were using the console for).
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Other changes:
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[*]Scenario tooltips will now show the Steam username of who uploaded something to the workshop.
[*]Added Steam Rich presence when you are playing or editing a scenario. (friends can check what you are playing/editing)
[*]Set max resolution scale to 200 under Video Options.
[*]Added options for AntiAliasing under Game Options -> Video
[*]Added option to show/hide/move FPS counter under Game Options -> UI
[*]Made the "You killed ..." text smaller and transparent.
[*]Removed some defunct variables from Weapon Profiles when exporting to .wep and .sce files.
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