Konkwest now has graphics options, where you can select from four quality levels: [list] [*]minimum: as the name suggests, this one comes with nothing special [*]low: default on Android; this one has 4x Antialiasing, which is an important improvement over none [*]high: default on Windows; this one has shadows (3 shadow cascades) [*]ultra: this one has 8x Antialiasing, better shadows (4 cascades), and renders in 1.25x superresolution [/list] [b]UI[/b] [list] [*]When you receive diplomatic requests or when you plan something, a red circle effect now highlights the appropriate buttons. [*]New graphics for the power bar. [*]There is a marker for requesting ownership of a place now. [/list] [b]Map Modes[/b] [list] [*]Added a regions map mode, which shows the regions of the selected country in colors, and the specialization of each region striped. [/list] [b]Help Articles[/b] [list] [*]Added new help articles about these topics: capitals, countries, de jure ownership, places, regions, terrain types [/list] [b]Bugfixes[/b] [list] [*] Possibly fixed a bug that soft-locks the game when a transmission fails in multiplayer. (I couldn't test this yet, since that requires someone with an unstable connection.) [*] When creating a custom country, the previous country no longer retains de jure ownership of the place. [*] The player country panel no longer glitches out at low display or window heights. [*] The leaderboard remains visible when ready. [*] All plan execution effects occur as planned again (industry development gears were missing). [*] Loading a game no longer resets custom place names. [*] You can no longer name your country " " (spaces). [*] The turn timer uses the correct font. [/list]