It's Friday again, you know what that means: A weekly update. Let's tuck in. [b]New Street Vendor: Party Goods [/b] [img]https://clan.cloudflare.steamstatic.com/images//42822923/99acb776ec15719e6a1e612cccaac692951999d4.png[/img] To stop players from having to run all the way to North Beach to experience the joys of Gorbing, Party Palace vendors will now randomly appear throughout the streets of Rockhaven. [b]New Property: North Beach Penthouse[/b] [img]https://clan.cloudflare.steamstatic.com/images//42822923/ac40e5e334108aa09c22b5144d273e967b084af9.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//42822923/bf9e2e0d3acca3ba4b4b4e3af2fa9e13a05dc18a.png[/img] For $5000, you can own the latest apartment in Rockhaven: The North Beach Penthouse. With views overlooking North Beach Park, the Docks, and unfortunately the local Mayormart, this space is perfect for any of your tenants who long for a decent view. [b]AsbestOS Improvements[/b] [img]https://clan.cloudflare.steamstatic.com/images//42822923/07022257cbeec4cd12a5ece68e4d33cbd57775c9.png[/img] Shaun's worked on a decent overhaul to the AsbestOS's user experience. Some small changes of note include: - You can now pick up and move around items that fulfil safehouse requirements. - Text warnings when players try to place or edit items that break the flow of AsbestOS - Design of the UI around structure items should be more clear and reflect that they are indeed purchasable items - Selection tabs are now explicit in their function (ie, place from inventory or from AsbestOS storage) - General cleanup of some existing properties - Camera improvements to help you maintain view while placing items - More UI elements exposing when you raise the property value and more smaller improvements! [b]Accolades & Australian Spy-Balloons Reward[/b] [img]https://clan.cloudflare.steamstatic.com/images//42822923/5800bb7b00b135664d899d201a352e1b3f5b0af0.jpg[/img] Added new Accolades to the Wiener application: Home Sweet Home I - Purchase 1 property in Rockhaven. Home Sweet Home II - Purchase 3 properties in Rockhaven. Home Sweet Home III - Purchase 5 properties in Rockhaven. Sole Trader I - Sell $1000 worth of items to pawn shops. Sole Trader II - Sell $5000 worth of items to pawn shops. Sole Trader III - Sell $10,000 worth of items to pawn shops, And for those who spent time to pop all 50 Australian Spy Balloons, you can now find the "Cork Hat" in your wardrobe inventory after you redeem the "Popper III" accolade. Players who have already done this may want to open their Wiener application just to confirm it's indeed redeemed. Welty's very proud of you. [b]Bug Fixes [/b] A laundry list of bug fixes and improvements incoming: - Fixed DestiNations remaining open when a player is ejected from a car by it exploding. - Fixed some players losing control when a friend leaves their session - Fixed bounds on Boiler Room and Walkway Apartment to be more forgiving in AsbestOS - Added key prompts on screen for "selling and returning items" in AsbestOS - Updated visuals to better reflect Chest Reward categories - Visual fixes for some Junk and set dressing meshes - Fixed tooltips for Structure items not appearing when playing on Controller - Updated some Weiner Accolade icons to better reflect the activity and requirements - Fixed AsbestOS information either not updating, or updating slowly for clients in a session - Players should now exit above the Gorb, as opposed to potentially falling through the ground. - Fixed host receiving vibration on their controller for Client actions [b]And finally, a preview of Chapter One's main Villain: Maude [/b] [img]https://clan.cloudflare.steamstatic.com/images//42822923/9d755dc25d1ec55b12ceea847148f7fd1987a784.png[/img] Meet Maude, one of the Mayors captains running businesses around Rockhaven. Her (and her Elderly Guard) will be your primary target in Chapter One. Despite the fairly constant update cadence, we've managed to get a fair bit of work done on Chapter One, and we'll be sharing more substantial information on different aspects of this major update starting next week. One note worth touching on: Chapter One is being designed with utilising your Tenants in mind. This includes mission content, the new business HUB, and of course, the Takeover: Our largest mission yet which features you and your homies destroying Maudes business, so if you haven't housed a potential guerilla army yet, get to it! Cheers everyone, have a good weekend and as always, let us know if there's any issues and we'll get on them.