Hello Hello, Another day another Hotfix. Thanks for all the reports, and our continued apologies for the issues you've run into during your time in Rockhaven. [b]UI/UX[/b] - New markers to differentiate between GetAJob objectives and tracked DestiNation locations - Removed ability to track seperate GetAJob missions while on one already to limit confusion [b]Audio[/b] - Continued work on rebalancing certain cutscene tracks so they don't blare more than others [b]Bug Fixes[/b] - Stopped ability for players to interact with objects while ragdolled, which was causing some players to be locked in weird unintended states. - Made players no longer be able to recognised as hostile targets while in dialogue - Clients and Host players should no longer influence each others bank tier, monetary status and other variables when using an ATM. Please continue reporting if this happens.