0.2.5 - Refining the Experience
Author: Josayah @ lonelyfrontier,
published 1 week ago,
[i]This update lays all the final framework in terms of polishing, rebalancing, bug-fixing, and early-game mechanic tweaks needed to confidently push forward with new content[/i]
[h3]NEW:[/h3]
- **Save Backups, Local Auto-Saves, Steam Cloud Saves**
- Added multiple new recipes using Isle 2 resources
- Isle 2 workshop can be unlocked
- Islue 2 Excursion is completable, unlocks several more story beats
- Added placeholder for new mechanic: 'The Refinery'
- [EXPERIMENTAL] Added characters to the 'village construction' tab
- Added 2 more songs that were accidentally left out: 'Sky Garden' and 'All Who Are Weary'
- Settings window now shows total playtime on save
- The map on expeditions now updates as you progress
- Hunters weapons now appear on their backs [Some placeholder art still present]
- Hunters need a longer recovery if they fainted in battle - will be tied to the Ward
- Fainted hunters will not be able to go on quests until their HP is above 0
- More Village Construction upgrades (2 Workshop upgrades, 1 Farm upgrade)
- New Setting that allows you to choose the minimum strength tool your hunters can auto-equip
- Certain text-boxes now explain why they've triggered
[h3]CHANGES:[/h3]
- Changed some village upgrade text that was outdated
- Changed song name 'Under the Maple Leaves' to 'Foraging for Mushrooms'
- Auto-equip tools works while the Hunters are resting to be more intuitive
- Shattered Coast percentages now add to 100% instead of 80% (oops)
- Red text in the Village Construction tab no longer looks horrible
- Remedy upgrades only show once the Amalgam table is built
- 'Steading' renamed to 'Garden'
- Village Construction UI revamped
- Malig-zome not listed as a seed since it cannot be planted
- Added a category to the inventory for construction materials
- 'Ice Herb' now called 'Alough' and is used in Soothing Clump instead of Moss
- Updated some of Drai's dialogue to segue into the watchtower
- Watchtower is slightly cheaper
[h3]FIXES:[/h3]
- Removed song 'Untitled 2', which was a duplicated of 'Foraging for Mushrooms'
- The Village Construction floor no longer moves the wrong way when changing buildings
- Village Construction tab no longer unlocks with the village
- Illid now moves to the farm when it's unlocked
- The text box no longer sometimes types out whole lines at once instead of letter-by-letter
- The Village Construction preview layers better, won't appear above things it shouldn't
- Watchtower unlock now shows without a refresh
- Boats no longer need a refresh to work
- Numbers show correctly when manually equipping Hunters' tools on Isle 2